32 bit save crashes after converting game to 64 bit
Hi, I’ve run into a bit of trouble with switching from 32 bit to 64 bit. It installed just fine and all and it is completely functional when I started a new world but it seems to have trouble with one of my older worlds/saves. The world loads but I immediately get the Missing Objects notice, I click accept because I don’t care about whatever few objects are replaced and the game immediately crashes. I somehow managed to get through that problem and then discovered that as soon as I saved, it would immediately crash after ‘saving’, unfortunately without having saved. I tried this again but chose Save As but it crashed again. So I rebooted my computer, unfortunately now I’m back to the Missing Objects bulletin crash and I honestly have no idea how I got through that in the first place 😂. Would love some advice.
Thanks,