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13 years ago
crinrict wrote:Allspice1232 wrote:
I'm assuming it's a bad idea to use moveobjects on to move sims as well? I do that sometimes if they are stuck and holding a baby. The one time I used resetsim, the baby disappeared completely, portrait gone and everything. If it happens in the future, I will simply reset the baby, then the sim that was holding the baby.
Never move Sims with MOO. Either use reset or testingcheats and teleport here on any spot.
@WR: Where do you read that Twallan pulled the mod ? He updated the other day but other than that I can't find any indications on it being a problem ?
The clock stopping issue is usually caused by an 'alarm' not being able to fire properly and can have any number of reasons. The time is always essential and I think it's DebugEnabler that has an option to list all the alarms that are being fired at that time. This can help figure out what might be the cause.
I'll absolutely do that in the future, no more moveobjects on. I did notice that sim being a tiny bit glitchy afterward, such as walking between floors without using the stairs...I have no idea if that had anything to do with it, but she was the only one with that problem.
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