Forum Discussion
amjoie
13 years agoRising Ace
Writin_Reg wrote:
Amjoie - it breaks routing - which is not exactly the same thing as routing failure. Routing failure is when a sim refuses to go somewhere and does that little fit they do and gets the crossed out thought bubble. I wish it was that as that is fixable just by getting things out of the way causing the problem. But what I am talking about is breaking the routing where little hole show up all over the map that become traps for tourists and sims of all type - you know you have it because the game will get little freezes for no reason - I call them hiccups and hesitations - but it will be all over the map with no pinpointable area of problem. But when routing breaks, it cannot be fixed in a save - all you can do is go back to a earlier save before the routing broke and try not to repeat what you did to break it. ... But all you look for is steady hesitations all over the hood. Like a sim may freeze in mid jog run some more, freeze, run some more, freeze. Constantly. it is not a periodic little freeze every now and then - that is generally something else. It is a steady constant thing - it never last but a second but it is constant and almost impossible to play a game because sims all over the hood do this eventually and it will steadily get worse and spread. ... If it starts that hesitating - which you best way to see it is put a sim on one of the new lots and send them jogging and bicycling. If you are getting the problem you will see it.
Ah, now I think I understand. Am I right in assuming that the symptoms will show up immediately after placing the lot that triggers the broken routing?
So, just to be sure I have this right. I do the following:
1. I place a lot with the in-game world editor
2. I go back to live mode and direct a sim to jog, watching for constant small freezes in the animation
3. If everything is normal, I save the game
4. (I am not sure if I need to quit the game, or go to the main menu, or just ?? before doing #4) I make a backup copy/redundant backup copy of the Save folder (I'll probably label the Save folder with an addendum of how many lots that save holds
5. repeat steps #1 through #4
6. When I can no longer place anymore lots without breaking the routing, I have reached the "do not go past this point" limit, and should probably go back to the lot just previous to the last safe lot before breaking point, or is that unnecessary? Can I just end it at the last lot that was safe before the break?
Is this correct?
About The Sims 3 Technical Issues
Get help with issues in The Sims 3 from fellow Simmers.82,801 PostsLatest Activity: 13 hours ago
Recent Discussions
- 4 hours ago
- 4 hours ago
- 4 hours ago
- 4 hours ago