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@ssama003 Access violations are common and not specific enough to be helpful in troubleshooting. One potential cause is the game going over its RAM limit, but there are plenty of others. The specific addresses cited in the error are irrelevant for our purposes; they might be helpful to a developer, but that's it.
Is the save you're playing new, or have you played it before? I'm wondering how memory use works in a new save with (currently) only the base game, and how stable it is. Please also let me know how you've limited fps.
- 2 years ago
Hi, thanks for your answer.
I am playing a new save. Since I'm trying to fix the game, every time I open it, I delete my previous test saves.
In a new save, with only the base game, the memory usage is around 1.6GB to 1.9GB (when saving, only increases a few MB). My problem with the base game is how unstable it is, it's constantly going from 60 to 10 fps.
I've limited fps with Nvidia Control Panel.
- puzzlezaddict2 years agoHero+
@ssama003 What happens if you don't limit fps in the Control Panel? It's not good to play like this long-term, but a quick test won't hurt. (This is a problem over the long term, provided your laptop can cool itself effectively, which it absolutely should be able to do.) Let me know how framerates behave then, as well as whether you get a crash.
Please also run a dxdiag and attach it to a post.
https://help.ea.com/en-us/help/pc/how-to-gather-dxdiag-information/
- 2 years ago
The game performs the same, with huge fps drops (10 - 290 fps) no crash. The only difference is the CPU, that almost reaches 90ºC, it's usually around 70ºC.
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