Objects/lots constantly reloading
Hey everyone, so there's something wrong with my game and I can't solve it.
I don't even have a save file yet, I'm trying to start a new game.
So I load into a household and every object is grey, which is normal because the game has to load the textures.
I always wait a little bit before even touching anything and after 30 seconds/ 1 minute everything inside the house is ok and I can start playing, the problem is the objects outside of the house.
The world objects, lots, etc take a very long time to show up, which would be ok if they only loaded once, but no. Every time I rotate the camera and stop facing them they disappear, and once I face them again, they have to render again, which takes a long time. Constantly.
Sometimes it's at 180 fps, then it drops to 1, then to 30, it's completely unstable.
I have tested with and without mods and cc, highest and lowest settings. With mods removed and everything on low of course things load faster but the problem still occurs. This probably has nothing to do with a specific world as I have tested on both Bridgeport and a custom world and it's exactly the same thing.
I have applied every fix, it recognizes my graphics card, I limited the fps, etc.
I have a laptop with an RTX 3050, I would say that it's more than enough.
@zihan003 That makes sense. The shadow extender in particular requires extra resources, and the graphics rendering doesn't happen instantaneously, as you've seen. Plus, Sims 3 can only use 800 MB of VRAM, dropping any data above that as necessary. So if simply rendering the current lot uses most of that video memory, the game won't "remember" anything not currently on that lot and will have to render the objects from scratch each time you move the camera.