Forum Discussion
6 years ago
Hi, new to the forum but not to Sims 3, though there is still much to learn. I have been having this issue: I create a single male and give him strong romance abilities. He starts having children out of wedlock, a lot of them. I decide to see how many kids he can have, give him fertility. They start dying. A lot. I get a message that they died, usually from fire or electrocution (even infants or toddlers), and occasionally starvation or drowning.
I start going to all their houses and fire proofing the stoves and removing the BBQ grills. Fire deaths reduce but electrocution deaths rise. What's going on here? The town still has room for population growth. Sometimes after my character has spent a lot of time with a child, before he even gets home the child dies a tragic death. Now the world he is in is modded, and I am using mods as well in the game. I have had this happen before, but not to this extent. A character could have, say, ten kids and one dies. Ok, that is a statistic. Now, a character has maybe 16 kids and over half of them die before reaching teen.
Also, the aging doesn't always work right. One child can be born and stays a toddler and all the younger brothers and sisters grow into children and teens before this one ages up. I mean it is weird enough that twins don't always have the same birthday.
Why are the progeny of these characters dying so frequently? At some point, I wanted to see how many generations I could get with a variety of cousins, and see how the genetics of this one guy can influence a town.
Thanks all.
I start going to all their houses and fire proofing the stoves and removing the BBQ grills. Fire deaths reduce but electrocution deaths rise. What's going on here? The town still has room for population growth. Sometimes after my character has spent a lot of time with a child, before he even gets home the child dies a tragic death. Now the world he is in is modded, and I am using mods as well in the game. I have had this happen before, but not to this extent. A character could have, say, ten kids and one dies. Ok, that is a statistic. Now, a character has maybe 16 kids and over half of them die before reaching teen.
Also, the aging doesn't always work right. One child can be born and stays a toddler and all the younger brothers and sisters grow into children and teens before this one ages up. I mean it is weird enough that twins don't always have the same birthday.
Why are the progeny of these characters dying so frequently? At some point, I wanted to see how many generations I could get with a variety of cousins, and see how the genetics of this one guy can influence a town.
Thanks all.
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