Forum Discussion
6 years ago
@alexandramm1 - I think something is getting lost in translation (or auto-correct) there, as I'm not really sure which "carpets" you might be talking about.
But if your TS3 user game folder in Documents, which is where your mods and all of your other content and game saves would be, stayed in place during a re-install, then it might have become damaged. Please pull it out to the Desktop or rename it, thus forcing the game to spawn a fresh, no-content user game folder in its place on the next startup. Your content, game saves, etc. won't be there anymore, but they will still be safe in the pulled-out or renamed folder. Can you then set up the Mods Framework on the new folder, test it, and install a small amount of content or mods to see if things work correctly on a newly started game?
Also this might just be a matter of semantics, but there are only five Core Mods in popular usage for TS3. NRaas ErrorTrap happens to be one of them. Do you really have many others?
But if your TS3 user game folder in Documents, which is where your mods and all of your other content and game saves would be, stayed in place during a re-install, then it might have become damaged. Please pull it out to the Desktop or rename it, thus forcing the game to spawn a fresh, no-content user game folder in its place on the next startup. Your content, game saves, etc. won't be there anymore, but they will still be safe in the pulled-out or renamed folder. Can you then set up the Mods Framework on the new folder, test it, and install a small amount of content or mods to see if things work correctly on a newly started game?
Also this might just be a matter of semantics, but there are only five Core Mods in popular usage for TS3. NRaas ErrorTrap happens to be one of them. Do you really have many others?
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