[FIXED] [CCSP] LE with Ring on Mystical Moonlight Crystal Grid/jewelry_tracker
Product: The Sims 4 Platform:PC Which language are you playing the game in?English How often does the bug occur?Every time (100%) What is your current game version number?1.105.332.1020 What expansions, game packs, and stuff packs do you have installed?I have all of them. Steps: How can we find the bug ourselves?Put a ring on the Mystical Moonlight Crystal Grid. The error happens when the household is reloaded - either from starting the game again or exiting from Plan Outfits. I haven't tried with other jewelry. It doesn't happen when nothing is on the Grid. What happens when the bug occurs?Nothing that I can tell, yet. Just the last exception. What do you expect to see?I expect to not get an exception when having a ring on the Mystical Crystal Grid. Have you installed any customization with the game, e.g. Custom Content or Mods?Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system?Yes Please describe the patch or change you made.Occurred after installing Crystal Creations. My game is fully updated.
I received a last exception. I use the TwistedMexi BE mod. I went to his Discord channel for help and followed all their directions for troubleshooting, which included removing all mods, even BE. After all the troubleshooting I was told it's a new game bug and to report it.
I attached the lastException.txt file.
Edit By Crinrict: Added Tag to Title. Please add pack tags yourself. Thank you.
Product: The Sims 4 Platform:PC Which language are you playing the game in?Deutsch How often does the bug occur?Every time (100%) What is your current game version number?1.109.207.1020-1.300.000.191. What expansions, game packs, and stuff packs do you have installed?All packs Steps: How can we find the bug ourselves?Picture down below What happens when the bug occurs?All interactions between sims get cancelled and the LE appears in the menu What do you expect to see?Jewlery should not affect sims interactions outside of the expansion pack Have you installed any customization with the game, e.g. Custom Content or Mods?Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system?No
I've already rolled back the save twice, and that's the only thing that helps me personally today. I got tired of this mistake, bought a catalog, but I can't play it breaks the game.
I first encountered this mistake when I was trying to sell jewelry by putting it on and taking it off. After that, I am haunted by the jewelry_tracker error. The jewelry is in my luggage, I can neither sell it nor get it on the shelf. I'm really sorry that so much time was spent on this catalog because it broke the game.
I get this whenever I load a household where Sims are wearing jewelry. They can take it off or put it on just fine! but loading into the household (I’m a rotational player) while Sims are wearing jewelry gives me that dumb jewelry_tracker.py error. I haven’t seen any actual ill effects from it so far. Just the LE. TBH I thought it might be a mod. Nice to know my mods are not guilty, I guess?
I’m mostly using the cut crystals, which don’t produce an error.
I am looking forward to fixing the bug, I want to play normally with this jewelry catalog, but jewelry still does not work normally in the game and causes the jewelry_tracker error.
Product: The Sims 4 Platform:PC Which language are you playing the game in?English How often does the bug occur?Every time (100%) What is your current game version number?1.109.207.1020 What expansions, game packs, and stuff packs do you have installed?All expansion packs, all game packs, all stuff packs, all kits (except Urban Homage, Incheon Arrivals, Carnaval Streetwear, Modern Menswear, and Moonlight Chic) Steps: How can we find the bug ourselves?LastException file generates as soon as the game loads, referencing jewelry_tracker.py What happens when the bug occurs?My sim created a necklace and ring, charged them on the crystal charging grid, and wore them. Eventually, the necklace and ring were removed and sold in the sim's inventory. Despite neither wearing now owning the jewelry anymore, a LastException error for jewelry_tracker.py is generated every time I load my current game. What do you expect to see?The game to load without generating a LastException error Have you installed any customization with the game, e.g. Custom Content or Mods?Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system?Yes Please describe the patch or change you made.Error appeared after installing the Crystal Creations pack for the first time and using its features
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>3108aaa0b4759fdb6712663b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-18 16:46:37</createtime><buildsignature>Local.Unknown.Unknown.1.109.207.1020-1.300.000.191.Release</buildsignature><categoryid>enum.py:181</categoryid><desyncid>3108aaa0b4759fdb6712663b</desyncid><systemconfig/><screenshot/><desyncdata>[manus] drama_schedule_service failed to handle on_all_households_and_sim_infos_loaded due to exception (KeyError: "<enum <class 'int'>: DramaNodeScoringBucket> does not have value 99") Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 609, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1659, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 291, in on_enter File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 454, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 720, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 720, in <setcomp> File "T:\InGame\Gameplay\Scripts\Core\enum.py", line 47, in __call__ File "T:\InGame\Gameplay\Scripts\Core\enum.py", line 181, in _get_unknown_value KeyError: "<enum <class 'int'>: DramaNodeScoringBucket> does not have value 99"rtim=0 Client Session Time: 49.62 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,314,0,5827 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6590, GUID: 253D74E6-0154-11EC-9789-8A358BDBC70C </desyncdata></report> <report><version>2</version><sessionid>3108aaa0b4759fdb6712663b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-18 16:46:39</createtime><buildsignature>Local.Unknown.Unknown.1.109.207.1020-1.300.000.191.Release</buildsignature><categoryid>jewelry_tracker.py:335</categoryid><desyncid>3108aaa0b4759fdb6712663b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'objects') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3113, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\jewelry_crafting\jewelry_tracker.py", line 295, in on_sim_startup File "T:\InGame\Gameplay\Scripts\Server\jewelry_crafting\jewelry_tracker.py", line 335, in _check_missing_objects File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 202, in is_object_shelvedAttributeError: 'NoneType' object has no attribute 'objects'rtim=0 Client Session Time: 49.62 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,314,0,5827 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6590, GUID: 253D74E6-0154-11EC-9789-8A358BDBC70C </desyncdata></report> </root>
Out of curiosity, I recreated the same ring and necklace - same design, metal, and crystal - as the originals, charged them on the grid, and had my sim wear both. A LastException file no longer generates, so it appears it's only happening to me when I take off and sell the jewelry.
I’m also having this issue. The first time I had an LE for it was in 10/10. I repaired the game and cleared the cache. I got rid of everything to do with the pack on the save and was still getting it. I started a new save and I didn’t get it. Im currently trying to figure out what exactly causes it.
(I will add the LE file or text soon, I took a picture but it’s too big to upload)
Product: The Sims 4 Platform:PC Which language are you playing the game in?Русский язык How often does the bug occur?Every time (100%) What is your current game version number?1.110.265.1030 DX11 What expansions, game packs, and stuff packs do you have installed?all Steps: How can we find the bug ourselves?Try to wear any handmade charged (or not) jewelry on sim, reload save file and wait until the charge expire What happens when the bug occurs?Jewelry is not visible on characters until save reload, eternal charge benefits after expiring What do you expect to see?Fixed jewelry visibility and normal charge Have you installed any customization with the game, e.g. Custom Content or Mods?Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system?Yes Please describe the patch or change you made.After new patch
Eternal charge is most overpowered thing that happened. I tested, this bug saves after the game restarts.
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