Forum Discussion
7 years ago
@MaggieMarley Hey, Travis Scott is a huge player in my founding family too. In my main save he is married to my avatar and I changed his name to Jeremy Stratus 'cause I had way too many Scotts running around and I didn't like his name anyway.
(gratuitous pics for anyone interested in what Travis looks like in my game).
This is a fantastic and intricate narrative. Thank You many times over for sharing. I don't know where to begin. I love the story of Lettie and her adventuring in Selvadorada (as a dog lover, and a geek, I have to love the fact that the, "dog's name was Indiana". - that's hysterical). I also love that you incorporate your pets into this legacy, I haven't seen that a lot. (although I may not be looking in the right places), but bringing Mayor Whiskers from generation to generation gives this family, IMO, more of a legacy than just say passing down a Lot or some money. It's really cool.
I've also never read such a detailed accounting of the Straud family. A lot of folk I've talked to hate Vlad or love him as evil, but to see him portrayed in your story as injured and certainly very capable of love and other complex relationships is really cool, and gives me a real investment in his motives and in his legacy moving forward (his children and future generations). (I got Vlad killed early on, but I am resurrecting his "family" with my Royals coven - although honestly the sims I am adding have no genetic attachment - in game - to Vlad himself - I'm fabricating that part).
What I know about Aliens and Ghosts, couldn't fill a thimble, but this is really interesting stuff. It's enlightening for me. I had no idea that aliens and vamps could be hybridized and retain elements of both races (that is what happened here right? I was worried I might have misunderstood). So Wow! cool beans. Now I don't play legacy so I don't have an understanding of the rules, does the fact that your legacy has moved away from the hybrids mean that you have left them behind in gameplay as well? 'Cause there's some really cool stuff going on with those chars, so that'd be sad.
Finally, one of the really cool things about you showing us the generations as they were born and as their stories developed, is that I got to see how the genetic appearances of your sims carries into the following generations, I see features from early generations appearing in later ones, having not been so prevalent in the between generation. It's pretty neat. I have a lot more thought on this family and what you have shared, but I fear I don't have the time to really go into it as much as I'd like right now. Just know, this was not boring at all, and it has really sparked some cool ideas for me. Thank You again.
(gratuitous pics for anyone interested in what Travis looks like in my game
Spoiler
The left is my most recent CAS shot of him, but the right is kinda neat 'cause he came home from work after a promotion with no makeup or accessories at all (not even eyelashes - quite naked by my standards LOL).
https://i.imgur.com/X9otcda.jpg
https://i.imgur.com/3vGsk31.jpg
https://i.imgur.com/X9otcda.jpg
https://i.imgur.com/3vGsk31.jpg
This is a fantastic and intricate narrative. Thank You many times over for sharing. I don't know where to begin. I love the story of Lettie and her adventuring in Selvadorada (as a dog lover, and a geek, I have to love the fact that the, "dog's name was Indiana". - that's hysterical). I also love that you incorporate your pets into this legacy, I haven't seen that a lot. (although I may not be looking in the right places), but bringing Mayor Whiskers from generation to generation gives this family, IMO, more of a legacy than just say passing down a Lot or some money. It's really cool.
I've also never read such a detailed accounting of the Straud family. A lot of folk I've talked to hate Vlad or love him as evil, but to see him portrayed in your story as injured and certainly very capable of love and other complex relationships is really cool, and gives me a real investment in his motives and in his legacy moving forward (his children and future generations). (I got Vlad killed early on, but I am resurrecting his "family" with my Royals coven - although honestly the sims I am adding have no genetic attachment - in game - to Vlad himself - I'm fabricating that part).
What I know about Aliens and Ghosts, couldn't fill a thimble, but this is really interesting stuff. It's enlightening for me. I had no idea that aliens and vamps could be hybridized and retain elements of both races (that is what happened here right? I was worried I might have misunderstood). So Wow! cool beans. Now I don't play legacy so I don't have an understanding of the rules, does the fact that your legacy has moved away from the hybrids mean that you have left them behind in gameplay as well? 'Cause there's some really cool stuff going on with those chars, so that'd be sad.
Finally, one of the really cool things about you showing us the generations as they were born and as their stories developed, is that I got to see how the genetic appearances of your sims carries into the following generations, I see features from early generations appearing in later ones, having not been so prevalent in the between generation. It's pretty neat. I have a lot more thought on this family and what you have shared, but I fear I don't have the time to really go into it as much as I'd like right now. Just know, this was not boring at all, and it has really sparked some cool ideas for me. Thank You again.
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