Follow My Progress in Make a Sims 4 Save File
I have already created a Sims 4 Save File and am now fine tuning it by adding in lore, likes, dislikes, relationships, turn ons, turn offs, careers, clubs and more. Plus I will be sharing tips and tricks that I have found while making the save file.57Views2likes15CommentsSIMS IN BLOOM CHALLENGE - CH 1 - GEN 1
Meet DAISY BLOOM, our Generation 1 Founder. Challenge rules state that the founder has to have the Cheerful, Clumsy, and Loves outdoors traits, and that she has to max the wellness, fishing and gardening skills, complete the Freelance Botanist Aspiration, and have a job as a gardener. Likes the colors white and yellow. She can marry, but that sim must have the loves outdoors trait. My own additional rules are that Daisy must have a fully functional house with a basic bedroom, bathroom, kitchen and living area before she can move her potential spouse in. I also downloaded one of the Maxis pre-made spa builds in Newcrest. ~ ~ ~ Playing Rags to Riches in Spring (30 days). Moved Daisy onto a vacant lot - 2 Olde Mill Road in Henford-on-Bagley. She sold all the trees and rocks on her lot and got $648 simoleons. I then downloaded a 0 simoleon Abandoned Cottage (it's a debug house), and added the debug toilet/shower stall from the Jungle Adventure pack. I also placed a debug contemplative stool (rental) for meditation. (This actually works to increase wellness skill). Lot traits are Simple Living, Penny Pixies, Homey, Wild foxes and Off-the grid. With the funds she had from selling the rocks and trees on her lot, she bought a dumpster (her bed for now - lol), and an Always Has a Snack Bag. She also purchased 2 inground garden patches ($10 each). After this, she had $4 simoleons left. She then got a job in the gardener career. It was now time to make some simoleons to purchase some garden seeds. She found a frog, some upgrade parts, a MySims trophy, and did some fishing at the pond. The welcome wagon came and never placed the food on the ground. So whatever it was, they took it back with them. She then headed to Finchwick and did some fishing...during a thunderstorm...and egads, she was struck by lightning. Deciding that she had enough fishing, she headed to the Gnome's Arms Pub to see if there were any eligible bachelors who also loved the outdoors. She feasted on free chips and water and made several friends, but no-one with this trait. She napped on the couch in the Gnomes Arms Pub and so ended Day 1. ~ ~ ~ Notes: Sims in Bloom Challenge Rules - go HERE. Abandoned Cottage by Quakeers. I had done a preliminary run-through for this challenge and found it difficult to find sims with the loves outdoors trait. So, bearing that in mind, I randomly downloaded some sims from the gallery, and also used some of the pre-made Maxis sims for potential love interests. I moved them into an empty lot in Newcrest, so Daisy will randomly meet them. Here they are. From left to right - Barry Varner (by nengster65), Terence Thayer (by nengster65), Brenton Ferguson (by Gods Treasure), Edmund Leighton (by Rickchikchik), Tristen Palmer (Maxis pre-made), Rémy St. Feu (Maxis pre-made), Kurt Lumberjackson (Maxis pre-made), and Pierce Coombs (Maxis pre-made),188Views2likes21CommentsFind the Build
Hi everyone, I recently found a build on TikTok but no one seems to know the name of the build or the creator. I assume it's made by Maxis themselves because it was on one of the trailer slides on the Steam page (The Build) based on a reverse image search that I did. Does anyone know what's the name on the Gallery? Anything can help.37Views0likes3CommentsSummertime Thrills Game Pack
Summertime Thrills Game Pack (Information) Hello to all reading. This is my first time using the forms so I apologize if somethings are off. I had an idea for a game pack based around amusement parks. This pack in total would include 72 pieces of CAS, and at least 100 pieces of Build/Buy items. I tried making the CAS as equal as I possibly could, and even thought before launch it might be nice to have a couple updates to the base game. These would include a color update to the infants/toddlers floppy hats, sunscreen for infants/toddlers, swimwear for infants, and sloped pool entrances. Since the community has been asking for more diverse hair styles I think the unisex hairstyle that is available from toddler to elder should be medium length braided hair with beads. As this is a hairstyle that is suitable for most ages and frames. The CAS would be divided up as such; 13 pieces for infants, 13 for toddlers, 14 for children, 14 for feminine sims, 14 for masculine sims, and 4 unisex adult sim accessories. For infants there would be; 4 new tops, 4 new bottoms, 2 new one piece swimsuits (rashguard and swim dress), 2 new pairs of shoes (water shoes and sandals), and a new hairstyle. For toddlers there would be; 4 new tops, 4 new bottoms, 2 new one piece swimsuits (rashguard and swim dress), 2 new pairs of shoes (water shoes and sandals), and a new hairstyle. For children there would be; 4 new tops, 4 new bottoms, 3 new pairs of shoes (water shoes, sandals, and sneakers), accessory goggles, a new hairstyle, a one piece swim dress, and an outfit (oversized t-shirt,shorts, with backpack on the back). For feminine sims there would be; 4 new tops, 4 new bottoms, 2 new pairs of shoes (sandals and water shoes), 2 new hairstyles, a new maxi dress, and a new swim dress. For masculine sims there would be; 4 new tops, 4 new bottoms, 2 new one piece outfits, 2 new shoes (water shoes and sandals), and 2 new hairstyles. Lastly, the unisex items would include; 1 new hairstyle, 1 new face paint (new "dewy" facial highlight), 1 new necklace (a nonfunctional utility bag worn around the neck), and 1 new sun visor hat. New Lot Type; Amusement Park I am not sure how EA decides what makes it into a final game pack or not, however these are some of the ideas I had for the gameplay and Build/Buy of this pack. The rides/attractions included for the pack are; a log flume ride, the Gravitron, bumper cars, roller coaster, carousel, drop tower, two enclosed pool slides ( one curved and one straight), at least 1 kiddie ride, and a bounce house. The log flume ride could be a rabbit hole if need to save space. However, before the sim leaves the attraction a picture could be taken. The base game selfie feature could be reused and sims would "pose" for the camera while on the log ride with other NPC sims. The picture would then show up in their inventory after they resurface from the rabbit hole. When sims go down this ride or one of the 2 new enclosed water slides they could get the moodlet of "Wet and Wild" which would make them energized from going down the water slide. Or for a negative moodlet "Sad and Soggy" which would make them uncomfortable from getting very wet. Bumper cars, the Gravitron, and Bounce House were also other attractions that I thought could be rabbit holes since they are usually enclosed. Teen-elder sims who enter the bounce house and have the childish personality trait might also get a special moodlet boost. Toddlers and children who enter the bounce house can also gain movement/motor skills while using it. Now, onto gameplay. I have not set a specific amount of sims allowed on each ride as I am not a game developer. However, I have set age ranges of who would be allowed on the rides. The Gravitron, bumper cars, roller coaster, drop tower, straight enclosed water slide, and curved inclosed water slide will all be useable by sims child-elder. The carousel will be useable by sims infant-elder. The bounce house will be useable by sims toddler-elder and the kiddie ride(s) will only be useable by toddler and child sims. I say kiddie ride(s) because aside from it being only for children and toddlers, I have no idea what theme to give it. I also wanted to add a face painting station (a painter can be hired) for sims toddler-adult, with at least 3 different options to choose from. Games to play would include; water squirter race game, lucky ducks (for toddlers and children only), ring toss (can easily use Outdoor Retreat horse shoe animation), and balloon pop (can use dart board animation). Since I added water slides, I also wanted to add a couple more features to the game. Round pool floaties that can be used by children-elders, and baby floaties which would function like highchairs for the water and allow toddlers and infants to be in the pools. Possibly a new pool type could be brought in to the base game, a sloped pool. This would then allow the option for toddlers and infants to be in the pool with adults and wade toward the beginning. A horn (included with the pack) could be added near the deep end of the pool and would then turn it into a wave pool. Sims child-elder would also be given the chance to "Dive For Lost Items" when entering the wave pool. Whatever they do or don't find will show up in their inventory. These finds could range anywhere from broken objects to money. This pack would include a snack shack with hireable attendee. They might sell foods such as; popcorn, cotton candy, popsicles, funnel cake, snow cones, nachos, burgers, hot dogs, chips, french fries, pretzels, corn dogs, candy apples, deep fried snack cakes, and peanuts. Along with soda, fruit punch, and water of course. I have yet to draw concept art, but I am working on it at the moment if anybody is interest in seeing it!24Views2likes0Comments