Forum Discussion

leo3487's avatar
leo3487
Seasoned Newcomer
3 years ago

Bring seasons to basegame... with a twist

Why an eternal summer at all worlds?
Bring seasons to base game but..... if Seasons not installed:
1 - When start new game, no screen to select season
2 - Seasons are fixed, an eternal summer or inter or fall or spring
3 - Divide the sim planet in 4 regions for that:
3a - Desert: Del Sol Valley - Oasis Srpings - Strangerville - Sulani: Always summer
3b - Countyard: Windemburg - Henford - Brindletown - Briechester - Selvadorada: Always spring
3c - Highlands: Mt. Komorebi - Forgotten Hollow - Granite Falls - Glimmerbrook: Always winter
3d - City: San Myshuno - Willow Creek - Newcrest - Evergreen: Always fall
  • barisaxy's avatar
    barisaxy
    Seasoned Newcomer
    "maggiemae8135;c-18038812" wrote:
    Both Sims 2 and Sims 3 had an expansion pack for Seasons, as does Sims 4. If you want seasons in your game, watch for another sale and buy the pack.


    Easy to say right now, but lets think of a larger scale here. Sure, The Sims 2, 3, and 4 all have the Seasons Expansion Pack now, but for years they didn't. The Sims 4 being the longest wait of four years, with the other two being around three. TS2 I'm rather forgiving on because it was a brand new feature then. But it wasn't for TS3 or 4.

    So yeah, "buy it if you want it" is nice logic right now, but when the next The Sims game comes out and we're waiting three to four years for a feature that is darn well base-game level it doesn't work anymore. Not that I'm advocating for Seasons DLC day one. Day one DLC is never good, of course. Seasons should just be base-game. That's it. No strings attached. Add depth to it later, even charge for that depth... but the base of it should be in the base game. Always.

    I don't think it would be fair to all of us who have paid for Seasons to have it in base game for free.


    Perhaps. I don't agree with the OP here. I think that Seasons should be base-game in every game going forward, not ones that have released already. It should have been base game from the start in TS3 and 4.
  • "JAL;c-18036720" wrote:
    I would love for seasons to be part of base game, it always felt weird for me to have weather in the game. However, I do respect those who does not want it, so if it were a feature in base game (say in sims 5) then it would have to be something you could toggle on and off.

    Personally, I would say bringing restaurants and cafes to base game would be much more important. Dine out is ridiculous. Restaurants in base game - owning a business (including restaurants) in pack. It really shouldn't be that hard.


    In TS2 they had cars, clothes shopping and grocery shopping in base game. They developed them further in later EPs where you could own cars and run your own shop. They could do similar in future games. Would be nice to have at least a bit of maybe cloudy days or some rain. I also wish we could set our own weather, to me Willow Creek doesn't look like it should have show in winter.
  • Many of my Sims are keen gardeners, and I enjoy the flow of time with Seasons. I can see plants flowering and then fruiting, then shedding leaves and going dormant.
    I wouldn't really mind if Seasons was made base game, to be honest. Perhaps it could be made as an opt-in system in the same manner as the Eco Friendly NAPs. Maybe keep the ability to adjust Season length for people who own the pack, but lock the season length otherwise?
    I hope that the equivalent of Seasons is base game in Sims 5. I've already bought it for Sims 2, 3 and 4. : )
  • "Darstep0301;c-18038680" wrote:
    "VeeDub;c-18038409" wrote:
    "CAPTAIN_NXR7;c-18038208" wrote:
    I will always opt for a weather system in my games, and if those are made to be a basegame element I’d have no problem with it.
    This system however, always needs to be optional. I’d rather pay for an optional pack than have a locked system in basegame that I cannot modify, so I’m not keen on the idea of so called “twists” at all.

    Personally I would like to be able to chose climates and link worlds based on climate, e.g. a monsoon should affect both Sulani and Selvadorada at the same time because in some of my saves the Sulani beach is just down the road from the jungle. That way - when I travel between both worlds - the weather remains the same, making gameplay a lot more immersive.
    Other times I’d want to turn off the system altogether.

    I would imagine that Seasons is the best selling pack across all main Sims titles, so I doubt they’re going turn this little goldmine into a basegame feature.


    If I could customize things like that, I'd probably be another one to contribute to that Seasons goldmine revenue, albeit on sale. But as it is, I prefer not to. Not just because of the current lack of options; I also don't like the aesthetics of some of the weather effects in this game (storms and rain in particular). I do like weather effects in some games, and some games would feel very weird without them. I don't really feel a sense of "something's missing" by not having them in this one, though.


    Oddly, I don't have Seasons. If the base game gave the option to have weather or not, I would like it because there is not one sim that I don't grow produce with for cooking and simoleons. With seasons activated in the base game there would be some produce that wouldn't grow during certain weather conditions instead of the way things are now with "Plant a tomato, wait 3 days, and then, harvest or sell those tomatoes EVERYDAY. For real? What tree can you strip bare of it's fruit, and come back tomorrow and do it again? Or having seasons would justify dressing a sim in a coat or jacket for cold weather, or no coat or jacket's when it's warm outside. At any rate, having seasons in the base game should be like having airbags in cars: Standard!!! I haven't explored it yet but the Snowy Escapes expansion does have seasonal change, but it's just snow, and blizzard weather, and even that from my exp. was in certain areas.


    It makes sense to harvest several time from a tree, it's large and has lots of fruit. Also, tomatoes don't ripe all on the same day and you can easily harvest until late autumn when the plant dries up due to weather. If they make seasons a basegame feature, I think it would be nice if they implemented plants with more realistic meshes, like tulips and carrots don't grow in bushes. Also they need to change how they look over the year, with trees flowering in spring and giving fruit in summer or autumn.
  • Briana2526's avatar
    Briana2526
    Seasoned Traveler
    I disagree that's unfair for the ones who bought the pack I mean their already taking hairs from packs and putting it in the base game which is making people very angry so imagine seasons simmers might start demanding refunds.
  • I don't mind if an item is added to base game from a pack and wouldn't mind if they added weather to the base game. The calendar has already been added to the base game, which I think is a great idea as it makes available to all players the ability to plan get togethers, birthdays, etc. When I bought Seasons I bought it for the whole package, but mainly the change in seasons and especially the holidays. I do not believe that the gameplay itself nor the items that go with it (gardening items/career, holiday items, etc) should be added as that is why those of us who bought the pack were willing to pay for it. In my opinion, it would be nice for the weather to be added to base game though.
  • in my opinion as a player i will say this freedom of choice if some wents seasons they buy the pack but if some do not went a change of season they do not buy the pack so in that way its a win win situation but i do agree that it would save money if seasons was part of the base game from the start