Forum Discussion
11 years ago
"BryonyRae;12783251" wrote:"DieterPrivate;12782180" wrote:"BryonyRae;12781953" wrote:"ahholladay;12781909" wrote:"DieterPrivate;12781786" wrote:
I deleted some objects and replaced others with cheaper versions and re-uploaded it to the gallery.
Same here. I actually had a quick, easy fix -- for some reason I'd used the 'Modern Floating Stairway' for the stairs that aren't even seen in the penthouse and they're crazy expensive compared to the cheapest ones, so I swapped them out and reuploaded.
While I was editing the stairs, I resisted the temptation to put some more 'artifacts' in the penthouse using the new buydebug cheat because I don't know how those are going to be handled in the build and share challenges -- there are some seriously cool decorative items in debug but they're 0 simoleons, so I figured I'd better not dress things up with them until I know if they're allowed. Were the free buydebug items allowed in Sims 3 build and share challenges?
Ah, pretty sure I read somewhere in the guidelines that you weren't supposed to use $0 or super cheap price debug items... Maybe it's best for this challenge that they didn't come out 'til today!
Question for you: was your Gallery price actually lower than the lot price shown in game? My Gallery price was way higher, so I'm trying to figure out if I'm looking at the wrong number.
Did you played the lot?
I moved Douglas in at one point to take pictures, but that was a separate save; I didn't actually play the one I uploaded. I'm so confused...do we need to add $ on top of the Gallery price then? That would definitely be a bummer. Because of how the cost was showing up in game, I figured the Gallery was my top-end (worst case) cost. I hope a BnS moderator will show up soon to clarify this. If I have to, I guess I could simply delete the gaming unit on the balcony...
Don't feel bad for being confused. The issue of figuring out the cost of the build was one of the reasons I decided to sit this challenge out. (It wasn't the only reason, otherwise I'd have just been all, "Yo, how should we do this?" early on.) It was annoying enough to figure out the cost in Sims 3 because of depreciation, but I had finally gotten to where I was able to avoid that being an issue; now it's a pain in the butt to track cost as you go again.
I hope this gets sorted in time for the next challenge!