Forum Discussion
11 years ago
"Lebanna;12805410" wrote:
To everyone wondering about the costs. There are a few general ways to do it.
1: build on a non occupied lot. This will enable you to build without a budget (so no need for Motherload etc.) and you can keep track of the costs of your lot at the top bar where it says info (or something... that icon with I and a house) This is including the lot price I think.
2: build on a lot that has a family on it. In this case you would probably need cheats to give your family enough cash. Make sure you don't PLAY the family while building. Playing in the house will decrease the value of objects and thus, lower your total house costs. We consider this 'cheating'. What we think is ok is to play test for a few simdays (2 or 3 max), to make sure you don't have any routing problems.
3: OR you could do what @BryonyRea said. Save you lot to your library before playtesting. If you need to make any changes to your lot, do it in your saved house, after you have perfected anything you have encountered during playtesting.
4: Use the gallery price as a check + add the lot cost. Gallery prices are WITHOUT lot prices. So in this case the gallery price should be 90k or below.
Hope this helps everyone out for a bit :D
Maybe we need to put this on the challenge rules for everyone?