Forum Discussion

HollownessDevour's avatar
HollownessDevour
Seasoned Ace
4 days ago

Decided to start building in baby steps...

I am a Sims 3 builder but honestly, really, haven't built in Sims 4 yet, but I decided to tweak RoM HQ WIP. I still want to keep it a bit similar to the original as the space needed for duels and don't want moveobjects to get spawning sims stuck (which even happens in the original HQ for me already).

I also only have RoM an EbN items.

I wanted to add the EbN designed glass walls and introduce some rounded architecture, but still have some square/rectangular. I also moved the sub-basement 2 (but kept first level basement as is for now) to the originally non-existent attic (adding some balance access that didn't exist before). I love the crooked chimneys from EbN, it still works well for RoM. The main library/laboratory at the back of the building was instead split into 2 smaller labs and the stairs are only main hall access, nothing special changed yet besides just adding walls to separate.Kitchen is more centralized. Now L. Faba barely has to move from fridge -> stove -> counter -> sink (or whomever else is cooking). I also added planters near the space outside the kitchen to prevent dueling near the outside garbage XDStudy laboratory (plus added another bathroom).Central hallway, added more space and curved features

3 Replies

  • HollownessDevour's avatar
    HollownessDevour
    Seasoned Ace
    3 days ago

    Yeah, building seems much different to Sims 3 with more features and not the same tricks as before.

    Starting with existing lots or pre-existing rooms, seems like a good start :D

  • Moochellie's avatar
    Moochellie
    New Adventurer
    4 days ago

    I also have a slight itch to get into building. I think I'll build off of existing lots to try get the feel of it until I have my own vision. 

  • Your makeover of the Magic Realm looks great! 🙂It is great that are adding items from EBN pack to the lot, splitting up areas, making more space and changing things around.