Forum Discussion

etothepi16's avatar
10 years ago

Going Broke Challenge

So, there are lots of challenges involving earning lots of money (Rosebud challenge, etc.) but I propose one that's the exact opposite of this! The rules are pretty simple:

-Start out with 1000000ยง (gained by enabling testing cheats and then typing Money 1000000.)
-Give your Sim the Fabulously Wealthy aspiration and the materialistic trait. All your descendants must have these as well.
-Buy the Bargain Bend lot in Willow Creek.
-Buy only essentials on day one.
-You must marry someone and have as many children as possible in each generation.
-You must buy the cheapest version of any essential items (although of course beds must be adult/kid appropriate, so it's the cheapest double bed and the cheapest kid bed in this case.) Otherwise, buy anything (until you spend 10% of your current funds. This limit resets daily.)
-Once you buy any object, you may not sell or upgrade it.
-You, and all of-age Sims in your household must join a career as soon as they are able. They must keep this job until they are (hopefully) fired for low performance. Go to work on time as much as possible. If they are fired, they may remain unemployed (and probably should; this is largely a deadbeat accumulation challenge.)
-If a Sim moves into your house, you must keep their money.
-The goal is to go completely broke within 10 generations (0ยง in the bank.)
-Sims may retire once they reach old age.
-Aging on, normal lifespans.

Scoring:
-Go broke within:
10 generations: 10 points
9 generations: 20 points
8 generations: 30 points
7 generations: 40 points
6 generations: 50 points
5 generations: 60 points
4 generations: 70 points
3 generations: 80 points
2 generations: 90 points
1 generation: 100 points

-Get a promotion: -1 point
-Fail to pay the bills: 10 points
-Pay the bills: -1 points
-Get fired: 2 points
-Earn 5 points per unique active Sim with a job.
-Lose a child to social services: 5 points.
-Have a Sim starve to death: 5 points.
-Something breaks: 5 points.

That's basically it! If you have any comments or suggestions, please leave a reply. I'll see if I can come up with more rules later. Other than that, try it out and have fun!
  • As far as buying the cheapest version of essential items, is that forever or just the first day?
  • Yeah, how do you get your Sim fired without skipping work? That's the only way any of mine have ever gotten fired--and I typically do very little to get my Sims promotions. As long as they keep going to work, their performance continues to rise.
  • This challenge seems like a lot of fun! Just a quick question: Can you buy non essential items after day 1?


  • "frozenorangejuic;c-14972059" wrote:
    As far as buying the cheapest version of essential items, is that forever or just the first day?


    just for the first day, then you can spend 10% of your money each day on nonessential items
  • This looks like so much fun!! I'm going to try it! I'm curious as well to lovinglife's Q, can we use cheats such as mccc to speed up pregnancy, teleport, and things like that? Also, does anyone have any additional tips or tricks/rule changes since this was orig posted a few years ago?
  • I know this is a pretty dried up thread but the idea is interesting! I was thinking why not let the sims pay their bills since that's technically spending money. As well as having to call the technician to come to fix broken appliances, it costs money. When they go out they can get drinks, expensive food, and so on. Might tweak it to have them on the second day buy expensive decorations to bring their funds down by 10%. They aren't allowed to sale these items.