Reaper's Rewards: A Sims 4 Story
Part 2: A Call Away
The next morning, Lucifer checks in on his flowers. They have slowly started to grow. Branches have begun forming. He is wondering how long it will take before the flowers show.
As he notices he has mail in his mailbox that came with the land, Lucifer walks out of his greenhouse to stumble on a little freezer boney standing guard. This definitely reassures himself that the Grim Reaper is watching over him.
Lucifer checks his mail to find an "Ambrosia Society" Newsletter. He most likely got on a mailing list when he researched about Ambrosia from his phone. He flips through the pages that details on how to prepare to create Ambrosia through cooking and gardening.
Lucifer didn't know much about cooking (as I don't want to cheat any of these skills for him). Because of this, something supernatural happens to him again. In his custody is another book. This one is titled, "Let's Cook". Lucifer spends the rest of the morning reading it, learning about many different cooking styles.
Midafternoon that day, Lucifer tries his hand at cooking. He has set up an outdoors kitchen with a food cart to sell the foods he makes. He's down 1,795 simoleons in his pockets, so he is hoping this brings in some type of revenue. The first food Lucifer is interested in is making pizza. Everyone loves pizza.
Unfortunately, with a lack of cooking skills, there can be drawbacks. Luckily, Lucifer had insurance to cover the cost of replacements.
Spending most of his afternoon into early evening hours creating pizzas, Lucifer is ready to see if his pizza creations are worthy enough for customers.
Lucifer ends up selling 10 of the 24 slices of pizza for the evening. Hopefully those who bought one will spread the word. Perhaps this will encourage him to cook better foods and gain the skills he needs to put together the Ambrosia he is seeking.
The next morning, Lucifer finds a strange contraption sitting on a peculiar table. He knows he didn't put them there. He turns the handle on the contraption and the Grim Reaper appears. Lucifer met the Grim Reaper two days prior when it left Lucifer a message of concern and vanished.
The Grim Reaper offers a pair of earrings to Lucifer for his aid in learning about Ambrosia. Lucifer is not too thrilled with earrings, but the Grim Reaper insists, and they magically appear on Lucifer's ears. They give him an eerie feeling that the Grim Reaper's cold hands are tugging at his soul. The Grim Reaper tells Lucifer to find the haunted house and use the seance table to summon other spirits who might know even more about Ambrosia.
Lucifer arrives at the abandoned house while there is still light outside. Things always go wrong when the night falls and he wasn't about to find what that would entail for him. As he arrives, it becomes cloudy outside. Not a good sign to Lucifer.
Making his way to the attic, Lucifer spots the seance table. There are trapped spirits behind glass casings, but Lucifer knows these are not the ones the Grim Reaper was seeking for him to summon. Lucifer begins doing what he can to call upon the spirits.
Lucifer is successful in reaching out to a spirit and asks about Ambrosia.
Catch up on previous parts:
Next part is out:
Part 3: Digging Holes
Part 4: Friends with Death
Part 5: The First Ingredient
Part 6: Learning from the Lady
Part 7: Flirting with Death
Part 8: Death's Favorite Flower
Part 9: An Inspiring Potion
Part 10: Skilled Chef
Part 11: The Moment of Truth
Part 12: Fruits of Your Labor