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sn4phinum's avatar
2 years ago

Secretly Alive Challenge - An alternate version of the Runaway Teen challenge

Story:
You and your parents perished horribly in a pool that suddenly became walled in just after you all entered it. The next thing you knew, though, was that you were attending your own funeral. Your eyes landed on your hands. They were transparent. You were a ghost. You had to find a way to come back to life. Then, you thought back to a story you had heard as a small child about a strange wishing well that could grant wishes. You immediately headed to the park, where you eventually located it. You wished for life, and as you felt yourself regaining a physical form, a white light emerged from the well. The problem was that your corpse still existed. If people found out you were alive, they might try to experiment on you, thinking you might be some kind of shapeshifter. Until you discover a way to make people forget, you have to hide.

Notes:
I recommend the SimRealist mods for this challenge, especially the SNB Bills mod, as they provide a more realistic experience.
You'll need a few packs for this to work, sorry base game players!
I also recommend playing on the long lifespan for more time, but it's not necessary.

Rules:
- You must start with a teenager. They can have any personality trait and aspiration you want.
- You must start with 0 simoleons.
- All new furniture must be either stolen, bought outside of build/buy mode (like at the flea market, for example), crafted, earned through promotions or found in dumpsters. I recommend LittleMsSam's More Woodworks mod for this, but you don't have to install it. You cannot make purchases from build/buy mode, as this is considered a normal store your sim regularly goes toand thus has a higher chance of being recognized than at small businesses.
- Due to their death, they must initially wear only a bathing suit and cannot talk to other Sims until they get covered clothing. The clothes must be bought at thrift stores or market stalls, knitted by themselves, or earned. They must wear concealing clothing (such as sunglasses, hats, long-sleeved shirts, and long pants) so they cannot be recognized.
- The starting lot must be either empty or an abandoned house (for an easier challenge) but you cannot sell the furniture or change the shape of the shell without a building permit.
- They cannot get a part-time job which includes a special uniform, as it doesn't conceal their body. However, part time jobs like Simfluencer and Video Game Streamer are allowed. Concealing clothing isn't necessary for them if they only work at home. Odd jobs are allowed but they must have concealing clothing first.
- No cheats allowed, exceptions are: - To unglitch a Sim - The Move Objects cheat
- No clicking and dragging dishes to the sink or trash, the Sim must do it themselves.
- They must go to school, otherwise a police officer might ask them why they aren't in school and they could be discovered unless they don't have concealing clothing yet.
- You cannot build walls on your home lot until you purchase a building permit for 500 simoleons. In order to get a building permit you must have changed your name, which costs 500 simoleons as well.
- You have to remove 5 simoleons each time your sim grabs a quick meal.
- No helpful lot traits allowed, unless it's ones that already come with the lot.

Skill challenges which lift a few restrictions:
Acting (Charisma if you don't have Get Famous) level 7: Your Sim is now no longer obligated to wear long sleeve shirts, long pants, hats and glasses, due to their ability to change their whole demeanor and act like a whole different person. They can now have part time jobs that require uniforms as well.
Handiness level 7: Your Sim has become a master craftsman and is now able to instantly craft any object, though not without having to buy the supplies first. You can now buy furniture from build/buy mode. The price you pay is the price of the supplies, for the sake of the story.
Fishing level 7: Your Sim now can catch anything, including food. You no longer have to pay for quick meals.
Mischief level 7: Your Sim has now mastered the art of trickery, and can pretend to be an adult! They can now drop out of high school.
Knitting (Gardening if you don't have Nifty Knitting) level 7: Your Sim can now knit anything they want, and thus now have access to the whole CAS catalog.
Gardening level 7 alternate text: Your Sim can now grow cotton plants, and produce their own clothes! They now have access to the whole CAS catalog.
Logic level 7: Your Sim's brain has grown so much it now has the power of telekinesis! You can now click and drag objects.

The restrictions end when your sim becomes an adult (not young adult) and has changed their name, as people have started to forget about what they look like and are no longer recognised.

If you have any other ideas for rules, feel free to let me know! This is just all I could think off the top of my mind, but I still don't have an idea for some skills like Fitness level 7...
If you end up trying it out, feel free to post about your story in the comments! Have fun! :)
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