Forum Discussion
11 years ago
Hi Pinstar! I've been following with interest the discussion of TS4 legacies at your site... even though raccoons are my natural enemies! :)
I see a lot of people posting over there that "there's no way to choose traits randomly" in TS4. You mentioned that you were planning to implement a random trait picker at your site, but in the meantime I thought I'd direct people to http://www.random.org/ . There are 35 traits in TS4, so you'd want to fill in 35 for the max number and click "generate" 3 times. (Simpler to find the trait you picked if you make a numbered list of them rather than counting through the icons in-game.) If one of the traits you pick is incompatible with an earlier one, just re-roll for that trait until you get one you can use.
If anybody is interested in a spreadsheet-based approach, I have a TS3 random game generator that I will probably adapt. It picks randomly among everything TS3 doesn't randomize, including starting world, species/supernatural type, number and age group of family members, number of pets and pet species. I used some weighting so as not to get way too many horses, for instance... but for most things, I set up the formulas so I could add additional items to my lists without redoing the calculations at all (the formulas automatically count the items in the list before picking). That makes it flexible for new options from EPs and the like.
If there are any other Excel geeks around, the formula I use to show the text of a random item in a vertical list of any length up to 100 (with no weighting), starting at cell B6, is as follows: =INDEX($B:$B,RANDBETWEEN(6,(5+COUNTA(B6:B106))),1)
Can easily use that on a list of TS4 traits :) Or anything else in the game you want to randomize (aspiration? career? heirs? etc.)
Anyway, Pinstar's articles really want me to do a TS4 legacy... with maybe even more randomization added ;) I like the challenge of having to adapt to my sims rather than the other way around.
I see a lot of people posting over there that "there's no way to choose traits randomly" in TS4. You mentioned that you were planning to implement a random trait picker at your site, but in the meantime I thought I'd direct people to http://www.random.org/ . There are 35 traits in TS4, so you'd want to fill in 35 for the max number and click "generate" 3 times. (Simpler to find the trait you picked if you make a numbered list of them rather than counting through the icons in-game.) If one of the traits you pick is incompatible with an earlier one, just re-roll for that trait until you get one you can use.
If anybody is interested in a spreadsheet-based approach, I have a TS3 random game generator that I will probably adapt. It picks randomly among everything TS3 doesn't randomize, including starting world, species/supernatural type, number and age group of family members, number of pets and pet species. I used some weighting so as not to get way too many horses, for instance... but for most things, I set up the formulas so I could add additional items to my lists without redoing the calculations at all (the formulas automatically count the items in the list before picking). That makes it flexible for new options from EPs and the like.
If there are any other Excel geeks around, the formula I use to show the text of a random item in a vertical list of any length up to 100 (with no weighting), starting at cell B6, is as follows: =INDEX($B:$B,RANDBETWEEN(6,(5+COUNTA(B6:B106))),1)
Can easily use that on a list of TS4 traits :) Or anything else in the game you want to randomize (aspiration? career? heirs? etc.)
Anyway, Pinstar's articles really want me to do a TS4 legacy... with maybe even more randomization added ;) I like the challenge of having to adapt to my sims rather than the other way around.
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