3 years ago
Would you like a Heist pack?
I was coming up with this weird idea for a heist pack, which involves not just cops and robbers, but citizens as well.
Long story short- the citizens run businesses and make money to increase the security of their businesses. The robbers, obviously, will try to steal these items and sabotage the security systems. The cops, on the other hand, get paid in tax money to stop the robbers.
The game play is very delicate. Too many robbers mean the cops are working overtime, which means there's a good chance they're too busy to help you. Too many cops means higher taxes. However, higher citizens means the cops and robbers are sprawled all over, making it difficult for the cops to defend everyone. Which side are you on, and how do you plan to keep the balance... or utterly destroy it? If we have EL, they could add new NAPs to change things around and further impact the balance.
Long story short- the citizens run businesses and make money to increase the security of their businesses. The robbers, obviously, will try to steal these items and sabotage the security systems. The cops, on the other hand, get paid in tax money to stop the robbers.
The game play is very delicate. Too many robbers mean the cops are working overtime, which means there's a good chance they're too busy to help you. Too many cops means higher taxes. However, higher citizens means the cops and robbers are sprawled all over, making it difficult for the cops to defend everyone. Which side are you on, and how do you plan to keep the balance... or utterly destroy it? If we have EL, they could add new NAPs to change things around and further impact the balance.