Forum Discussion
AshleighP28 Thank you for your suggestion. I also would like if those were pack settings you could disable.
I have a ridiculous number of abductions for reasons I understand, occasionally more than one a night (reasons like playing with one or more of my 'SuperSims' that have the alien handshake and an alien way back in their gene pool, Space Rangers, scientists, etc. in my households). Thankfully my sims no longer seem to be upset by it, and I can't remember how long it's been since one was dazed or freaked out about it afterward, but my main sims are pretty beefed up on the whole, genetically &/or skills from long-time play with aging off. However, when this is not the case for a sim in the household, or if I didn't have 'tough' sims, I would love to have the ability to just turn off abductions in a save if it made no sense in my goals or was annoying me.
I don't play with mods, and using that satellite dish to block them tedious. If enabling the dish continued to block them until turned off that would work, but it does not continue to work later when I return unless I turn it back on, so it is annoying to depend on. My memory is not that strong now-a-days. 😅
On the alien pregnancies thing, I really, really don't want that surprise. Especially in my male sims. I did let one of my main, legacy sims have the baby and raise it and I integrated her into gameplay and the family tree (heck, I had her marry Dante Monty), but that was a stretch for me and I don't want to do it again. I'm just not 'that fun/easy going' in my game. I play 'type A', and want more control than that. 😁 So... I would love the option of disabling those pregnancies.