[Fire Suggestion] Get Famous – The Encore
The lights dim. Everyone is holding their breath for a pack that they can't wait for any longer. Backstage, EA developers' hearts are pounding to the rhythm of chanting simmers praying their dreams become a reality. Get Famous - The Encore. When the spotlight hits… there’s nowhere to hide. Can you step into the industry when the world is watching and flourish? Or will you get sent crashing back into obscurity? Only you can decide. Hello to anybody reading! I hope I reach lots of people, especially those from EA. There are thousands and thousands of simmers begging for a pack that really expands the singing career, but also celebrity careers in general. While this pack is just my idea focused most heavily on the singing career, bands and dancing could EASILY be incorporated with this idea. I will also add a small section at the bottom that expands bands, Kpop, and dancing careers. Additionally, I talked about possible other elements for realism that would heighten the celebrity life style but that are not necessarily required like hotels and airports. Those things are towards the end I believe. Being a celebrity, in my opinion anyway, is a series of small isolated experiences and events. It is not a traditional job where you clock in and out and need to specific things for a promotion or show up inspired all of the time. One of the cool things about this idea is that, while I have no idea how hard it is to execute anything I will be talking about, a lot of it is small additions to the game, or small overhauls to systems already in place that would make this career come to life. I didn't know the best order in which to break this down, so what I have done is explain a bunch of key elements before explaining the career. This is going to be quite the read as I wanted to be as detailed as possible so that HOPEFULLY people from EA who see this can read and see whats possible. Again, I feel like lots of these things are already in the game and just would need slight alterations in addition to smaller pop ups that just add realism. Literally every single thing I have written here PLEASE TAKE IT. I think any parts of this would just enhance anything that could happen. Modders, if this gives any of you insane ideas for things you could incorporate into your mods future or current, take what you like. Anyway, lets jump in because this is a long read. THE AUDITION PROCESS Auditions are during set schedules (after school and work but include other times for careers that have longer hours and don't have weekends off.) When going to audition, you are asked 3 questions. 1. Are you a showman or vocalist. (think of this as are you Mariah or Beyonce? Do you own the stage with your vocals and presence, or do you put on an incredible experience with dancers, choreography and special affects?) 2. What genre do you make music in? 3. Are you a solo act or a band member? If you are a showman/woman, the singing + dancing skills are necessary. If you are a vocalist, dancing skill is not important. (Your audition is seen by reps from all 4 labels and whichever one wants to offer you a contract reaches out in a few days after.) After auditioning and failing, you can audition again in the next scheduled audition window time and day. GETTING SIGNED TO A LABEL All labels: Automatically assigned a manager. They call and tell you to, check the charts, schedule your performances, schedule meetings with your for future tours and schedule smaller celeb events for you. When performances are scheduled, a window pops up, like what we have now, that allows you to choose location, time and day. As your skills, celeb level and followers increase, you will be able to audition or get contacted by the next level label. The audition process is the same to get into a better label. (This is excluding people on the Kpop track as groups stay with their label since the labels are already top tier and invest in the group to improve to debut.) RECORD LABEL SYSTEM Dinky Beats: 0–2 star celeb level | performs at clubs, juice bars, and lounges. New Tastemakers: 2–4 star celeb level | performs at concert venues (less audience) | national tours. Maxis Music Machine / New Label Name Here: 4–5 star celeb level | performs at concert venues (packed audience) | international tours. Adding a fourth label makes sense for superstar Sims. Once a Sim reaches 4–5 stars and maxes singing (and dancing for showmen/women), they can choose or audition for one or both major labels — one in Del Sol Valley, the other in San Myshuno. Choice depends on lifestyle fit, contract offers, and which celebs are under each label, presented via a pop-up menu similar to university selections. This also opens storyline possibilities, like conflicts with a label, scandals leading to being dropped, or switching labels to revive a career. PROMOTION SYSTEM The career features three distinct stages, displayed in the career panel, each tied to one of the three record label tiers. Progression isn’t automatic — advancement is earned. Sims must build their skills, train regularly with a vocal coach, attend rehearsals consistently, complete a required number of events and grow their social media following and fame level. While this isn’t a traditional career, displaying stages in the job panel still makes sense — it simply works differently. Instead of ten levels, there are three deeper, more meaningful ones, each reflecting your hard work. Once all requirements for a stage are met, Sims can audition for a higher-tier label or even be poached by one. Because there are fewer stages, Sims remain in each one longer, allowing their talent, reputation, and fame to truly develop. Think of each promotion as the equivalent of five levels in a standard career — every step forward is actually a major breakthrough. TOURS AND CONCERTS / VENUE Arena venues are designed to feel like a live production in motion, borrowing behind-the-scenes elements from movie sets. Sims arrive through a private backstage entrance, unlocking access to a personal dressing room staffed with hair, makeup, and costume Sims only your performer can use. Stepping into costume seamlessly applies a dedicated performance CAS outfit slot, fully editable just like everyday clothing. When you’re ready, a Sim holding your mic waits by the stage door — click them to signal you’re ready, and the show begins. Setting up a performance combines elements from customized weddings and restaurant setups. Once you reach level 2 or 3 in the career, you can customize backup dancer outfits (one for women, one for men), choose a theme color (automatically adjusting light and laser colors), and select special effects to fall from machines. During the show, your Sim and dancers hit different marks around the stage (like when shooting a movie with a co star), performing songs dynamically. The final mark triggers a “thank the crowd” interaction, where your Sim waves, blows kisses, and says goodbye as the lights go off. Afterwards, your Sim and dancers walk backstage and exit, returning to the hotel and dancers disappearing until the next show. THE STAGE While fully customizable stage layouts would be exciting, this expansion delivers a streamlined, performance-focused design with maximum impact. A classic main stage anchors the back, complete with a special-effects screen for lighting and visuals, while a bold forward extension brings your Sim closer to the crowd. Even a U-shaped catwalk that curves back toward the main stage, creating a pocket where real sims would watch the performance from. With marked points on the stage and immersive layouts, every show feels cinematic, dynamic, and unforgettable — even though the stage shape will remain the same. GAMEPLAY ADDITIONS/CHANGES Managers: Your manager calls and schedules events for you. After they, call you get to select event type, time, day and location for it. Your manager also calls with reminders saying they have sent a car to come get you to bring you to your; rehearsal, recording session, hotel, flight, award show, whatever. Bodyguards: Once you make it to stage 2 of the career, you should get assigned a body guard to help you deal with fans while out and about and traveling. Reaching level 3 just increases the amount of guards you have. Lets say 2 so this doesn't get too crazy. Stage Height & Audience Distance: For realism, Sims should be able to watch performances from the ground while the singer remains on stage. Audience Sims can stand a bit farther back without crowding the stage, keeping a natural viewing distance. A small gap between the stage and audience adds to the immersive experience since real venues always leave a gap between the stage and the audience anyway. Backstage Access: Only performers and scripted Sims (backup dancers, sound engineers, special effects crew, camera operators, managers, bodyguards) can enter backstage areas. Scripted Sims & Performance Marks: Backup dancers are scripted to hold poses until you perform a song by selecting a specific mark on stage — similar to movie set “X” markers. Each mark triggers unique animations for your Sim and dancers, creating dynamic performances while performing the song you have written. These animations, much like the current dance animations, the more rehearsals you attend, it becomes less likely for you to mess up your choreography on stage and get poor ratings. Also, backup dancers and maybe some other scripted sims don't have to be real NPCs, they could only exist on the lot at the time of the event and for music videos. Singing while dancing: I think this is a no brainer, performer sims should be able to sing songs while dancing. Public Disputed: Inspired by The Sims 2 public dispute system, celebrities are publicly judged for their actions. This affects reputation, followers, and music sales, adding essential realism to life in the spotlight. Travel Overhaul: To feel truly on tour or traveling for appearances, Sims must book hotels in each world they visit. Adding vacation rentals that LOOK like hotels, or bringing in hotels as something different all together (with the For Rent pack) is again a touch of realism. Traveling between worlds becomes more immersive, emphasizing the distance from home. Hotels & Airports: Touring Sims can stay in standard rooms or penthouses. Before moving to the next location, Sims must go to the airport and board a flight. While loading the new world, players experience airplane sounds and visuals instead of the usual blue screen. Special lots could be used for airports, though not mandatory, keeping the system realistic without overcomplicating gameplay. Performance outfit in CAS: A new section to make a performance outfit for you to customize between albums. When performing, this outfit is automatically what you show up to the performance lot in. SPECIAL CAREER LOTS Record Labels: All record labels function as special lots, similar to the movie studio. Sims can’t visit them freely or find them in any world — they’re accessed only when it’s time to create music. When your Sim is ready to record the master recording by having a single OR an album (maybe 7 songs?) ready, you are able to travel to it. Recording is fast and intentional: step up to the mic, choose record single or record album, and once the interaction finishes, your music can be released immediately once the album or single is returned to your inventory. Arenas: For single concerts or tour concerts, the setup takes inspiration from The Sims 2: Showtime, with a few modern twists. Venues change slightly depending on the world, giving the feeling of touring across different locations, but not required in case that is not realistic. Career stage affects the experience: at Stage 1, Sims perform only at public venues using on-lot mics, so this will not apply to them. For Stage 2, arenas appear partially full, with some empty spots but still quite full, while Stage 3 arenas are packed with a silhouette audience to simulate sold-out shows. A small number of real Sims are always present at the front, cheering and adding a touch of realism to the performance, again exactly like in Showtime. NEW EVENTS Red Carpet Photoshoot: A short, automatic event before the Music Awards or Starlight Accolades. Arriving 1–2 hours early triggers a mini-event where your Sim poses for photographers while other celebrities do the same, adding realism and excitement to the awards experience. Additionally, you can step up to the velvet rope and choose to give short interviews to reporters with their hand sticking out holding a mic. Talk Show: Building on existing characters like Penny Pizzazz, Sims can be invited to appear on talk shows hosted by celebrity NPCs. At the scheduled time, Sims are transported to the movie studio lot to film on a proper talk show set. Your Sim takes a seat on the chair or couch and interacts with the host on various topics. Producers, sound engineers, and other scripted Sims run the filming (like when filming a movie), while 3–5 rows of live audience applaud after each conversation, creating an immersive celebrity experience. Music awards: As we know, celebrities attend many award shows, so adding music awards makes perfect sense while still keeping the Starlight Accolades. Music awards would feature four main categories: Best Music Video, Album of the Year, Artist of the Year, and Performance of the Year. If creating a new music-specific awards show isn’t feasible, overhauling the Starlight Accolades is a strong alternative. Clear, organized categories — Music, Acting, Fashion, and Humanitarian (Simanitarian) Awards — ensure that each Sim’s profession is highlighted properly, rather than mixed randomly. Festival invitations: Festivals: The game already has several types of festivals, and your Sim may be randomly invited to perform at most of them (excluding school events). Invitations arrive a few days beforehand. When the festival is active, your Sim is transported to the festival, where a gated section with a guard awaits behind the stage. A trailer is provided for pre-show prep, letting your Sim stretch, warm up vocals, or meditate to manage anxiety. When ready, navigate to the stage, hit the microphone, and start performing — attendees automatically gather around, similar to the Starlight Accolades and your Sim takes center stage. After singing, you can press the mic again to end the performance and choose to stay or leave the festival lot. Movie invitations: Musical movies could invite your sim to play a character in the movie. Depending on your sims acting skill will determine how large the part is. Performance quality will affect the movies overall ratings, your earnings, reputation, follower count and fame gain/loss. Release Party: I was originally thinking if you want to have a release party, a pop-up lets you invite guests, while your manager, engineers, and producer are automatically present on the label lot. During the party, the main objective is to click on a computer and officially release the music file, alongside smaller goals like grabbing a drink or mingling with guests. However, I feel like this may be complicated, so an option is having it as a stand alone event you can throw at your house and invite your music team and other guests. You would just take your mastered single/album home (ensure it is in your inventory), and release it at a computer at home after you go through the normal event plan procedure. Once released, a notification confirms that your single or album is now live on all streaming platforms, marking a major moment in your Sim’s music career. Rehearsals: At the movie studio lot, the warehouse transforms into a stage rehearsal space instead of a film set. The floor features an outline of the stage where your Sim practices songs at different marks, with backup dancers moving in sync. The same way a low level dancer falls on their face while attempting moves, your sim and dancers will stop falling on their face during rehearsals before the big show after completing a few... or not if you are a one hit wonder in the making and don't rehearse. Scripted crew members — lighting, sound, directors, film crew, and producers — are present, testing lights, sound, and chatting among themselves. A scripted choreographer watches each mark, applauding good performances or shaking their head in disappointment, guiding your Sim toward perfection. Music Videos: At the movie studio lot, a fully dressed music video set awaits, complete with props, backdrops, special effects, colored lighting, and multiple performance marks. As your Sim hits each mark, backup dancers fill the set, performing around them while cameras roll and your Sim sings and dances for the shoot. Once filming wraps, the finished music video can be released to your profile, with the chance to earn Best Music Video award at both or either award event. SOCIAL MEDIA OVERHAUL/EXPANSION Social Bunny (rename pending) fits perfectly with this expansion. With the ability to record and post singing videos to your Sim’s profile, fame-building becomes interactive and rewarding. Once your Sim reaches level 6 singing skill, they can start posting videos. Fame gains depend on virality, fan base size, and skill level — level 6 alone usually isn’t enough to go viral, but having the Star Quality trait significantly improves the chances. This is a good way to get poached or offered a contract from a label outside of auditions if that is the story line you want to go down. MUSIC CHARTS On your computer or phone, Sims can check the charts. Selecting song charts shows singles and individual tracks from your album if they’re performing well; otherwise, only your highest-ranking song appears at the bottom. Choosing album charts works the same way, displaying your album’s performance or just your top-ranked album. Music performance and public reception at concerts depend on rehearsals attended, vocal coaching sessions completed, and skill levels. High skills alone aren’t enough — consistent practice is essential to earn strong ratings and chart success. If your sim decides to take a break from music releases, in the interim, your sims behavior is what is focused on. Released songs gradually fade from the charts, but there are no negative effects — inactivity doesn’t hurt your reputation as long as your Sim didn't produce low-quality music before a break. NEW TRAITS AND BUFFS Star Quality (CAS & Hidden): "Some people are just born with IT. They are eye catching, popular, cool, they are everything you wish you were." This Star Quality trait is essential for powerful storytelling — from one-hit wonders to breakout performers — and plays a major role in how Sims navigate fame. Sims with this trait can more easily interact with higher-level celebrities, are more likely to be invited as featured artists on other musicians’ tracks, and gain followers and fame at a faster rate. To become a One Hit Wonder, Sims must have the Star Quality trait but only mediocre singing skills (around levels 6–7) while consistently skipping rehearsals, avoiding vocal coaching, and refusing to write their own music by purchasing songs from a ghostwriter instead. These Sims simply record and release bought lyrics, never improving their skills. You can also earn this trait by being active on social media and posting content as well as show up to rehearsals frequently. One Hit Wonder (Hidden): After repeating this pattern, they unlock a hidden One Hit Wonder trait. One song goes viral — but at a cost. Singing skill becomes harder to increase, royalties decrease, and every release after the viral hit flops. Invitations dry up, talk show appearances stop, celebrity events are canceled, performances fail, fans disappear, and eventually even your manager admits defeat: your Sim is officially a one-hit wonder. Showsim/Vocalist (Hidden): Sims who consistently show up, practice, rehearse, and put in the work unlock one of two hidden traits instead: Showsim or Vocalist. One will be assigned to you based on the kind of performer you chose to be at your audition. These traits boost royalties, increase viral success, accelerate follower and fame growth, and lead to stronger public reception at concerts and tours — rewarding dedication with lasting stardom. Buffs: I honestly don't feel like I need to say too much about buffs. I think the buffs are pretty straight forward here. Positive for passing auditions, festival invites, feature invites, going viral, releasing music, getting into a better label, winning awards, good reception for your live performance etc. Negative for flopping music, losing your contract, not winning the award, bad reception at your live performance. Yada yada. RABBIT HOLES - Vocal coach visits - Feature invite with another artist - Rehearsals will have an option (like when you shoot a movie) to be a rabbit hole - Concerts will have an option (like when you shoot a movie) to be a rabbit hole - Music videos will have an option (like when you shoot a movie) to be a rabbit hole NEW FURNITURE: AT HOME RECORDING STUDIO This one’s straightforward: a laptop with a mic is provided by your label, and clicking it calls a sound engineer when you’re ready to record. The higher your career stage, the better quality machine your label gifts you. This setup lets you prepare music for a master recording session at the label. Additional new furniture includes recording studio equipment, which is used at the label for master recordings and music releases. INTEGRATIONS Snowy Escape: Kpop For Rent: This will add hotels University: AIRPORTS!! BANDS / DANCERS / KPOP Bands: The musician sim, while they wouldn't necessarily be the star, would be the one who interacts with the marks and the rest of the band mates and lead singer do their mark triggered animation. This is the same as shooting a movie again, even though your sim is not the lead, your sim has to interact with the floor marks to make stuff happen, even if your co star is above you in rank. Dancers: Same thing as the bands essentially, you would be a backup dancers (this is my dream right here since I am a dancer), you interact with the marks and you are the head of the formation behind or next to the singer. Both of these paths would still have you attending rehearsals, but with altered career path. Instead of being signed to a record label, your sims would audition and be in a talent agency where you can go audition for a different artist weekly. Every week your sim attends rehearsals and performs with the main artist for concerts. If you audition for a tour and get selected, you will travel over the week like the main artist from hotel to hotel. Kpop: Aspiring K-pop stars can audition to become a trainee, but only after completing a series of bootcamp training sessions (rabbit holes) to hone their skills. Once accepted, your Sim enters a high-stakes trainee program, moving into a dedicated trainee hour (dorm like situation) and undergoing weekly evaluations — pass, get a warning, or face elimination. Success depends on skill development, star quality, and consistent rehearsals. Sims must reach advanced singing (9), advanced dancing (4) and earn the star quality trait to make it into the group. Nobody wants to pay for level 7 singing and level 2 dancing right? To make this simpler, other members will be scripted and unplayable. Rehearsals, recording sessions, and music videos feature these scripted group members with customizable names, looks, and outfits, while your Sim interacts with key performance marks that make the scripted idols execute choreography and songs. This creates a fully immersive, cinematic idol experience without too many moving parts by other group members being real NPC sims that you can add to your family and things like that. Although, that could be an option if someone wants to play that way, but for realism I felt key events would be easier if they are scripted but you can edit their appearances and only have to worry about your sim during events. (Recording studios visits would be active as well if that was not clear.)234Views3likes3CommentsExpansion pk idea
We Need More Realism in The Sims 4! I would love to see The Sims 4 introduce a realistic emergency services and criminal justice system. Players should be able to: Call the police when Sims fight, assault someone, or commit crimes. Take sick or injured Sims to the hospital. Have ambulances and emergency responders. Introduce arrests, jail time, court hearings, and lawsuits. Add lawyers, custody battles, and restraining orders. Allow NPC Sims to experience emergencies and consequences without player involvement. The Sims is a life simulator, and these features would make gameplay more realistic, interactive, and unpredictable. I would love to see this as a future expansion pack!Sims 4 Pack Idea
I was looking for CC and a lot of alternative outfits were coming up and it made me think about what an entire pack like that would be like and when I sat and thought about it, that idea becoming an entire packs worth and I really want it to exist now :( Sims 4 - Alternative Pack World Could be a grungy world with a lot of graffiti decorations. Apartment building with a lot of bring/graffiti because it used to be a factory. Clubs (some underground, some normal nightclubs, others out of disused factories etc). Could have notice boards that tell you when certain bands are playing. A park that has a fountain in the middle where rallies could take place. There could also be a notice board in the park to sign up to different volunteer activities/charities etc. Could be a ‘tunnel’ like the graffiti tunnel in London - could be built on a large lot and you have to go down into the ‘basement’ to access the tunnel - this could be a place that you get invited to underground raves at - like the ruins in the other pack. Could have certain walls in public places that you can interact with and graffiti (like how you have rock climbing walls in snowy escape) Maybe have a market where there are volunteer/charity booths, people busking and selling their own art. Maybe have a concert venue where you can go and see bands. Maybe bars where if your sim is in a band you could get hired to play gigs at the cheaper/emptier bars until you work your popularity up to being famous and booking the concert venue. Could be an art gallery where people can request to have their art shown - could be an event like the award shows in get famous, where you get invited and show your work. Could maybe be a certain graffiti wall in the world where the most famous graffiti artist can use it and have their work viewed. Could have a gentrified ‘hipster’ area where the alternative people don’t like going. Could be a shelter where the teens that run away from home can live until they earn enough money to get a house or they go back home. Aspirations Creative Add band/DJ aspirations in the music section - Maybe have to get their skills in certain instruments up, then have to post on simstagram about their band/DJ skills (maybe videos) and have to get so many fans. Could have to book so many gigs. Maybe have to become friends with band members. Could maybe eventually have to find a manager. Could have to start playing at smaller/emptier bars and then work your way up to bigger venues. Could maybe be approached by managers after shows that could offer to represent them. Could have to burn and sell so many CDs (could be a new option on the computer to burn CDs. Artist - Maybe have underground artist - could have to build your art skill first, maybe view so many pieces of graffiti or go to so many art galleries. Could maybe have to talk to so many people about your art (or maybe have to have some of your art in your inventory and have to interact with people and show so many people a certain number of different art pieces). Could still have the having to create when inspired/create so many masterpieces. Could maybe split after the first level or two and have either graffiti artist or private artist. Private artist - could have to rent a booth at the park and sell so many pieces of art. Could have to open a small business to sell art. Could have to paint so many masterpieces. Could have to have so many pieces of art shown in a gallery. Grafitti artist - have to illegally graffiti so many times. Have to sell so many pieces. Could maybe have to try and get onto the famous graffiti wall - maybe have to stay relevant and on the wall for so many days (so have to keep up with painting on the wall and also have a social interaction where you can encourage people to visit) Social activism - have to reach the top of the social activist career. Have to sway so many people to your course. Have to hold so many rallies. Completing this could give your sim the ability to help other sims with their negative moodiest - so they could console grief for example and it would stop your sim from being stuck in the very sad moodlet. Teen Alternative - could have to choose/discover a lifestyle. Could have to make so many friends that shared that lifestyle. Could have to graffiti so many walls. Could have to get a tattoo. Could have to go to so many raves/concerts. Could have to complete the collection. Could have to go to so many activist rallies. Skills Bass Guitar Drums Graffiti - Have two options on easel - graffiti or painting - so there can be a graffiti skill (though can also build it by doing it on walls). Careers Band - would need instrument skill and writing skill. would have levels to career. Levels 1 - 3 would work the same as actress career so would have to start off booking cheap gigs playing at parties. Would be covering other songs. Would have to post so many simstragam recordings of their music. Levels 4 - 5 would have to write so many songs of their own for each level to make their own sets. Could have to talk to bartenders to be able to request playing at their venue - but would have to build a certain level of friendship with them to be allowed to (they would maybe required to play at so many gigs before they will get promoted from level 4. Won’t get promote from level 5 unless they have a manager) would also have to hand out so many fliers/make so many simstagram posts to advertise their band.. Levels 6 - 7 (wouldn’t get promote from level 6 until have at least three famous stars) would now be invited to play gigs (similar to the video requests for influencer) would have to write more of their own music for each level. Can release albums. 8 — 9 (wouldn’t get promoted from 8 until 4 famous stars) - would now be contacted to perform at the concert venue, this would be a gig that goes on for every evening for a week and would pay a lot. Would require them to write new songs for each concert. Would have to perform so many concerts to get promote. Level 10 - five star celebrity - no longer required to perform as getting a lot of money from sales, but can perform if they want to keep their celebrity level up. Talent Manager - could need the entrepreneur and charisma skills. Maybe once you reach level two or three it could be a semi-interactive job. Once a week would have to visit venue/booths/buskers to interact with artists/musicians and build your relationship with them and convince them to sign on with you. Could maybe be something you could optionally do if you want to boost your performance or to earn bonuses. Maybe once you hit level 7 you don’t have to interact anymore and instead you are contacted by bands that want representation. Social Activist - could be similar to the conservation job. Could require daily mentions of social activism to people. Could require them to get so many signatures from people. Could require them to throw fundraisers. Could maybe have interactions with celebrities where you can ask them to support the cause. Could have to have so many rallies in the park. Could have an interaction similar to the throne in the royal career where you can go to certain volunteer activities/missions. Could maybe have to visit bars and check notice boards for when bands are playing and speak to the bartender to request if you can give a speech before the band plays. Social Worker - Could have a boost in the career when starting if you got the conflict resolution trait as a child/teen or have a relevant uni career. Could be interactive. Could be similar to the doctor career where you have to talk to each family member and then investigate the rooms of the house to decide whether the child is safe enough to stay in the home. Could have certain children be difficult and refuse to answer your questions so you have to talk to them about other things a few times before asking again. Groups Bands - could make your band and create outfits for each of your band members. Cas More punk/goth/metal/grunge/rock clothing, make-up and hairstyles. Could pick your lifestyle - socially conforming/goth/metal/grunge/punk etc - could have to select whether your sim is accepting of other lifestyles or not accepting. This could change if they make enough friends of alternative people or if they are convinced to open their mind by someone close to them. Could have a polyamorous romance selection - could have to choose whether they’re open to it or not and whether they’re willing to change their minds. Build More punk/goth/rock/metal/grunge decor. Could introduce drums and bass guitar - could have child versions of them as well. Maybe could have a video camera on a tripod that you can set up to record your band/DJ and post to simstagram. Could have a booth to sell art, like the booths to sell food. Could have a bigger easel that people can graffiti on. Could maybe have an interactive printer where you have to take a picture of your artwork and have it in your inventory and then select - print so many print (could be small/medium/large just like photos and could be priced different - all of them cheaper than the original. Tape recorder/mic to record music that will go in your inventory so you can burn and sell CDs of your music. Notice boards - could be one for social activism and another for bands. Could have a bed big enough for 3 or 4 people. Collections Could have graffiti prints Could have band pins Could have social activism pins. could have patches - these could either be added to a jacket that your sim can actually where or maybe added to a jacket that can be hung on the wall or on a mannequin or something. or the patches could just be put on walls? I'm not sure but I'd like a way to display them. Extra Ideas For the lifestyle could either change it in cas or could have it so that people are born/made automatically socially conforming and would have to listen to music/wear certain clothes/hang out with certain people for a pop up of a lifestyle choice to come up. This could be a formative moment for kids, similar to the enthusiast one, where they have to listen to certain music and read certain books/magazines etc to figure out what speaks to them. Either one of the lifestyles would come up as a pop up and they’d select yes to the change or the player could just change it in cas. The child would then have to wear an outfit for that lifestyle. Having this could increase their empathy by a lot, let them have higher relationships easier with alternative people and progress quicker in social activism and social worker careers. Would build relationships easier with people with the same lifestyle and harder to build the socially conforming ones. Socially conforming people. Could have the option to leave the lifestyle, but the people still in that lifestyle would have a more negative view of them/make fun of them/be harder to build relationships with and their current relationship would go down, as they would be viewed as sell outs. Could have a social interaction with socially conforming people that allows you to try and convince them to be more open minded (would only work if you have a good relationship with them) - this could be good for alternative kids with socially conforming parents/grandparents. Teenagers in the alternate lifestyle could have the option to run away from home. Unlike just moving your teenager out, this puts them in the shelter and would make their relationship with their family would drop 50% If the socially conforming sims aren’t open minded they could react negatively/shocked to alternative sims. Could have a rivalry between sims who are metal and punk, making them harder to build relationships with each other. Running away The shelter would be a place where there are beds with other runaway teens and staff like a caterer/janitor. They would have no money to start with. They would only have a certain length of time to earn enough money to move out before they are also automatically added back to their family’s home and their relationship with their family would become fully red and be very difficult to rebuild. They could work on their family relationship and ask to move back in or their parents could call them to ask them to move back. This depends on the level of friendship when they ran away. If the relationship bar was full and dropped 50% they’d still be friends so their parents could call them to ask them to move back. If it dropped and the bar was empty or in the red, this could require the to visit often to build up the relationship before they can ask to move back home. Could have activist rallies/events during uni and an activist group you could join, like the robotics club. Could have to visit rallies in the park to get different activist pins or could go to the activist event and buy a few of the more common ones at the stall. Could be boxes in different bars that you can rummage to get band pins, or you can get them sometimes when going to see a band. Could be an activist afterschool club - could have an event like the sports/cheerleading events, where there are speeches on a stage. Could have a stall with things to buy, such as pins and activist T-Shirts. Getting to the top of this club could give you a scholarship for uni. If you are caught doing graffiti on a wall in public you will get told off and told to stop, but could possibly mean you get fined/arrested if you’re caught doing it (maybe your sim is taken away and you can’t interact with them for a time (like when a sim is at work) - maybe if this happens a popular comes up and you get the option to call someone and pay your bail, but if you’re not close enough to them or if you have a strict relationship with your parents, they could refuse. If it happens to your only sim, then you can try to call a friend, but if they don’t pay, there’s a pop up to skip to the day they’re released. Or maybe there could also be an option for community service - this could give so many hours/days you have to do it in the career section and require you to garden/pick up trash (similar to how you can clean up the ocean in Sulani) - could also require you to have meetings with your community service officer. Punk/metal/grunge lifestyle sims would want to listen to music and go to concerts etc. Have some magazines and books suited for certain lifestyles that the sims in that lifestyle might get a Want to read. Romance could have to ask a sim if they're okay with open relationships. if they are then your sim can date others without the first getting jealous or it effecting your relationship at one. if they're not and your sims dates them anyway, they can still get dumped and hated for cheating. could have bigger beds so 3 or 4 people could sleep in them. could have the option to make someone your permanent partner which would be akin to having another spouse and if accepted a pop up would come up asking if you want to merge the households just like when your sims get married. could have the option to suggest to one of your romantic partners to start dating another of your romantic partners so that you're in a truly polygamous relationship instead of an open one. could maybe have the science baby option give you a choice to choose multiple partners - this could either be so that you can do it without knowing who actually biologically contributed or maybe it could even mix the genetics of all of them.25Views0likes0CommentsCross-Platform DLC Transfers for The Sims 4
Dear Reader, As a dedicated Sim player for over 18 years, I genuinely love and enjoy the game. While I've occasionally been frustrated by some updates (or the lack thereof), nothing has been more disheartening than the inability to transfer purchased packs across platforms. I currently play on PlayStation but have been considering switching to PC/Mac for greater convenience, especially when traveling. However, I was shocked to discover that the significant investment I've made in The Sims 4 content—over $1,400 across expansion packs, game packs, stuff packs, and kits—would not carry over to a new platform. This limitation is both frustrating and discouraging for loyal players like myself. What is the point of having an EA account if it doesn't provide the flexibility to access purchased content across platforms? The idea of repurchasing the same DLC content for another $1,400 is unreasonable and alienating to devoted fans. Allowing cross-platform pack transfers would offer more advantages than drawbacks: Player Loyalty and Customer Appreciation: The Sims franchise thrives on its passionate and loyal player base. Allowing cross-platform pack transfers would show that EA values and appreciates its most dedicated players. Increasing Player Engagement: Players are more likely to engage with the game on multiple platforms when their content carries over. This flexibility enhances the player experience, encouraging greater long-term involvement in the game. Consistency with Industry Trends: Cross-platform play and transferable purchases are becoming industry standards. Major gaming companies such as Epic Games, Microsoft, and Ubisoft have embraced this model, making it easier for players to access their content across different devices. EA should follow suit to remain competitive and player-focused. Convenience for Players on the Go: Gaming isn't confined to a single device anymore. Many players, myself included, would love to play The Sims 4 while traveling or on road trips by simply hotspotting a laptop to a phone. Without cross-platform content, this becomes nearly impossible for console players. Protection Against Piracy: The current system inadvertently encourages players to seek unauthorized ways to access their paid content on other platforms. Offering a legitimate solution for transferring packs would reduce the incentive for piracy. Increased DLC Sales: Players who have the flexibility to use their packs across platforms are more likely to continue purchasing new content rather than feeling alienated by platform restrictions. Improved Customer Satisfaction: Happy customers are more likely to recommend the game and remain loyal to the franchise. Allowing pack transfers would address a significant pain point for many players, fostering a more positive relationship with the EA brand. I understand that some might argue I should simply remain on PlayStation, but it's not always practical. Being able to hotspot my laptop during travel and play like so many other players would be a game-changer for me. I appreciate the hard work the team puts into developing new content, and I'm more than willing to continue supporting The Sims series financially. However, I cannot justify paying twice for the same content. Loyal fans deserve a better solution. I sincerely hope EA will consider addressing this issue and providing a solution that benefits the entire player base. Thank you for your time and for listening to this long-time player's concerns. ~ Haley2.5KViews19likes103CommentsDungeons & Dragons (TTRPGs/fantasy) in the Sims 4
I was thinking how cool it would be if we could create a hangout specifically to play TTRPGs with other Sims! It might even be fun to do a collaboration with Wizards of the Coast to have official DnD characters, items, books and skins etc. How cool would it be to create a Tabaxi (catperson) or Tiefling (Devilperson) as a Sim, or to have an Owlbear pet! Come on EA, make it happen so we can get our nerd on!601Views3likes6Comments💖Braids,Braids,and braids💖
I would love to see Sims bring more braid hairstyles. As in side part French curl braids ,boho braids, and the viral braids at the front and curly at the back. These are viral hairstyles that would be good to add as a black console player who wants viral braided hairstyles. Like these83Views5likes6CommentsMove baked goods that aren't from GTW to baking section.
I think baked goods from the base game or other packs should be moved to the bake menu on ovens instead of staying in the cooking menu. Same with the cupcakes in the cupcake factory. It doesn't make sense that making a white cake raises cooking but not baking.33Views1like1CommentResolutions moved to aspiration tab.
I think resolutions should be moved from the simology tab to the aspiration tab. The simology tab is infamously overcrowded, and resolutions are more in line with other aspiration tab features (goals your sim completes to get satisfaction points).10Views0likes0CommentsThe Sims 4 Game Suggestion - Therapist & Therapy
Hello all, Long time Simmer here and been heartened to see all the domains introduced into the game since the original game. As part of this effort, a suggestion on introducing the added dimension of going for therapy as a means to improve coping and well-being, and also perhaps even adding "Therapist" and/or other mental health professionals as part of the career tracks. Would also love if we could have business lots as therapy centres and mental health clinics. I do hope this will help normalise taking care of one's mental health and its importance, as well as seeking out such means of support. Thank you!162Views3likes3Comments