sailorleontine
7 hours agoSeasoned Ace
Can we have a Arabic based world?
we can have a world similar to the Aladdin movie
(it's fanmade of course)
World Concept: "Al-Jawhara" (The Jewel)
A desert oasis city, glittering with lanterns and domes, surrounded by golden sands and hidden secrets. It’s a blend of traditional Middle Eastern towns and fantastical elements, perfect for genies and storytellers.
Neighborhoods
- The Grand Bazaar
- Narrow alleys filled with small market stalls: spice vendors, rug sellers, potion shops.
- Street performers and fortune tellers.
- A playable market system where Sims can haggle, trade, and discover rare items.
- The Oasis Gardens
- Lush greenery, fountains, and palm groves.
- A community space for relaxation, weddings, and festivals.
- Rumors say genies sometimes appear here at night.
- The Sandstone Quarter
- Residential district with traditional-style homes, rooftop patios, and courtyards.
- Families gather around hookah lounges and tea houses.
- Genies might be disguised as everyday Sims living among mortals.
- The Forgotten Ruins
- An adventurer’s hub. Crumbling temples, hidden caves, and treasure vaults.
- Sims can go on mini-quests, solve puzzles, and uncover artifacts.
- Special lot type: Genie’s Lair, where a magic lamp can be found.
Gameplay Features
- Genies as Occult Sims:
- Grant wishes (wealth, romance, youth, mischief).
- Mischievous side effects if wishes are poorly worded.
- Unique needs like “Mana” or “Essence.”
- Market System:
- Active stalls Sims can own and run.
- Special items: magic carpets, enchanted trinkets, exotic foods.
- Festivals & Traditions:
- Lantern Festival at night with glowing skies.
- Storytelling circles, music, and dance.
- Trading fair where rare collectibles appear.
- Build/Buy Style:
- Intricate arches, mosaic tiles, carved wood doors, colorful rugs.
- Desert plants, courtyard fountains, hanging lanterns.
World: Al-Jawhara (The Jewel of the Desert)
A thriving desert city where reality and myth intertwine. Sims live ordinary lives in sandstone homes, shop in bustling souks, and stroll through palm-lined courtyards — but at night, whispers of genies, enchanted lamps, and hidden treasures echo through the streets.
Neighborhoods
- The Souk Quarter (Market District)
- Inspired by real bazaars in Marrakech, Cairo, and Fez.
- Narrow winding alleys with stalls for spices, rugs, jewelry, pottery, and magic curiosities.
- Sims can haggle, run stalls, and discover rare goods (including enchanted items).
- The Oasis Promenade
- A lush escape with fountains, palm gardens, and mosaic-tiled plazas.
- Community hub for weddings, tea houses, and storytelling circles.
- At night, mysterious lights appear — rumored to be genie magic.
- The Sandstone Quarter (Residential Area)
- Homes with rooftop terraces, shaded courtyards, and patterned wooden doors.
- Family-focused living, traditional meals, music, and gatherings.
- Sims can host feasts, play instruments, and pass down folktales.
- The Shifting Dunes
- Vast desert outskirts with ruins, caravans, and hidden tombs.
- A special adventure lot type: “Lost Temple,” where Sims can explore puzzles, traps, and treasures.
- Genies may be encountered in sealed chambers or through ancient lamps.
Gameplay Features
- Genie Occult Sims
- Powers: wish-granting, illusion spells, teleportation via smoke.
- Personality twist: benevolent genies vs mischievous tricksters.
- New life state: Sims can become genies via inheritance or ancient rituals.
- Market & Trade System
- Active stalls with dynamic inventory.
- Rare “Curio Vendor” sells magical lamps, flying carpets, and enchanted jewelry.
- Haggling skill impacts prices and rare finds.
- Festivals
- Festival of Lanterns: Nighttime celebration with glowing lanterns, dancing, and genie appearances.
- Souk Festival: Food tastings, trading competitions, and music performances.
- Build/Buy Style
- Real-world inspiration: domed rooftops, mashrabiya lattice windows, archways, tile mosaics.
- Decorative lanterns, rugs, pottery, hookah lounges.
- Magical furniture: floating seating, glowing fountains, enchanted carpets.
Al-Jawhara World Layout
Central Hub: The Grand Oasis
- Large fountain plaza with gardens and palms.
- Acts as the “centerpiece” of the world.
- Sims can gather here for festivals, weddings, and storytelling nights.
Neighborhoods
1. The Souk Quarter (Market District)
- Lots:
- Market Plaza (community lot, with stalls)
- Tea House (café/bar hybrid)
- Small apartments above shops
- Empty retail lot (player-owned market stall hub)
- Vibe: Bustling, colorful, narrow streets.
2. The Sandstone Quarter (Residential Area)
- Lots:
- Family courtyard homes (small & medium lots)
- A rooftop social club (karaoke/music/tea lounge)
- Park/playground styled like a shaded courtyard
- Vibe: Cozy, lived-in, community-centered.
3. The Oasis Promenade (Garden District)
- Lots:
- Large wedding venue / celebration hall
- Botanical gardens with fountains
- Luxury villa (player can own)
- Desert palace shell lot (optional aspiration tie-in)
- Vibe: Romantic, scenic, ideal for screenshots & festivals.
4. The Shifting Dunes (Adventure Outskirts)
- Lots:
- Hidden Tomb (special lot, like Selvadorada temples)
- Excavation camp (active careers tie-in)
- Small caravan tents (starter lots)
- Vibe: Mysterious, golden desert sands, ruins, and whispers of ancient magic.
Special Features
- Genie’s Lamp Spawn Points: Random rare chance in dunes/ruins.
- Flying Carpet Travel: Optional replacement for bicycles.
- Festivals rotate between The Souk and The Oasis Promenade.
Think of the overall map like San Myshuno meets Oasis Springs, but more compact and infused with folklore + magical ruins.
Here’s a concept map layout for Al-Jawhara
- Center: The Grand Oasis (festival + community hub)
- Top left: Sandstone Quarter (residential homes)
- Top right: Souk Quarter (markets + shops)
- Bottom left: Oasis Promenade (gardens + weddings)
- Bottom right: Shifting Dunes (ruins + adventures)