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If they did a non-hotel multi-functional lot as a pack, it could be called something like "Community Living" it could range from downtown city communities, sub-urban communities and rural/estate communities. It would allow multiple community lot types, residential lot(s), NPC traffic amounts (high for city to low for rural), maybe even changing decor phases (seasonal if seasons, like seasonal festival lots in Sims 3), so the common areas could change and fluctuate.
Maybe a self maintaining consumables in businesses/community lots for those who don't want to run a business. Like harvest inspired menus/displays, holiday inspired menus/displays, or just themed menus/displays. I'd love it if even just every few days a bakery changed displays but always had stock (no empty shelves/displays), for immersion.
Basically, a builder planned environment that a player doesn't have to constantly edit/update/restock, unless they want to have a business amongst other business environments they don't run also. I use to make lots in Sims 3 with fruit/vegetable stands, NPC run registers (consignment and alchemy consignment), and the MH retail shelves/registers all on the same lot so it looked like a bustling community, when my Sim consign items or visit lots, but all the food displays would keep going empty which was annoying as I was visiting the lot and not owning it/running it.
oh i love all of your ideas about this idea, probably even better than mine haha😇😇
we can have things for everyone and we can create a great storyline there and it will be usefull if you're doing some certain challenges you have to survive life
like maybe a sim who's desperate for food in days or something so this sim finally found some random house it can sleep in even if it's only temporary
we can create our own storylines with this multi-functional lot pack idea
the ideas are endless with this multi-functional lot pack idea haha😊😊👍
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