expand upon culinary skills and career
I created a similar topic in the old forum website. It wasn't carried over. This topic will have the same premise, but with new suggestions and better explanations,
I really think EA should've expanded upon the culinary skills and career by now. Especially after the release of the cottage living, cool kitchen, and home chef packs, I would've expected more integration of the ingredient system and free updates to improve the cooking experience.
Currently, culinary skills consist of homestyle, gourmet, baking, and mixology skills and the culinary career has 2 branches: the chef and bartender branch. Players can grow harvestables and raise livestock in order to obtain ingredients for cooking or sell them to make money. Players can join the culinary career, run a food stall, purchase a restaurant, or create a bakery using the get to work retail system.
These features are nice, and players enjoy them, However, there is a lack of attention to detail when it comes to cooking related gameplay. Several modders have created mods for adding more realism to cooking and custom recipes. Not everyone uses mods and thus EA should release an update to improve gameplay related to cooking.
Here are my top suggestions:
- Add cafes and bars to the ownable business menu and allow sims to earn money while tending espresso and professional bars. This will give players more flexibility with culinary related careers. If they don't want to join the culinary career or dedicate themselves to gardening and animal husbandry, they can earn money by owning cafes and bars (like with dine out restaurants) or by tending bars (like with home chef food sales tables).
- Add a barista skill and barista branch to the culinary career. The barista skill will function similarly to the mixology skill. Players can learn to craft drinks on the espresso bar using the barista skill. Increasing skill proficiency will unlock recipes and improve drink quality. There should also be a new coffee bean harvestable to allow sims to grow coffee beans, craft coffee grounds, and make various coffee blends. Fresh coffee ingredients can then be used to craft drinks on the coffee and espresso machines.
- Add a baker branch to the culinary career and a caterer branch to the freelancer career. The current chef branch focuses on gourmet and homestyle skills (since it's a base game career) and there has been no integration of the baking skill that came with get to work. I noticed that when sims prepare certain group meals, they can click on the plate and select "fulfill order." This allows them to sell the dish immediately for some simoleons. This gave me the idea that there should be a caterer branch for the freelancer career. Players can look for gigs and make orders (similar to eco living maker career). It will function more leisurely in comparison to the culinary career, but not require a large investment like when buying a retail store or restaurant.
- Add a tea leaf harvestable and allow sims to cure tea leaves and craft tea blends. Fresh tea ingredients can be used to craft drinks on the tea maker and electric kettle. There should also be a tea ceremony event, since tea drinking is a big part of many cultures. I also think EA should release a Japanese style tea pot that functions off the grid and make several of the deco tea pots included in packs like courtyard oasis and for rent functional. Since there are already a few matcha flavored recipes in the game, EA should add a craftable matcha powder ingredient.
- Add new recipes for the chocoberry, a chocolatier skill, and candy making appliance/factory. New recipes would include a variety of hot chocolate drinks, chocolate desserts, and candies. There would also be new cooking animations showing sims tempering chocolate on the counter.
- Add more baking recipes and recipe flavors. For the most part, baking recipes consist of cupcakes and pastries from get to work and various pies from cottage living. There should be more variety in baking skill recipes, including cultural recipes.
- Add more seafood and meat recipes. Meat can be obtained by raising livestock, eco living meat wall, and fishing. Firstly, the meat wall is locked to a specific career in eco living. This is a bit disappointing. Players with vegetarian sims, should be able to create meats walls whenever they want and craft recipes that use faux meat. Secondly, werewolves introduced cold cuts. I think any sim should be able to turn wrapped meat into cold cuts. I'd also like to see new sandwich recipes that use cold cuts, bread, and cheese as ingredients and a larger variety of recipes using fish, meat, and faux meat ingredients.
- Reduce the crafting cost of juice fizz. I make this suggestion, because making juice fizz requires a large investment (gardening, fizzing station, and crafting cost). After loading ingredients, the crafting cost is still 52 simoleons. If you are not selling via the maker career and instead want to have a juice fizz retail store or put juice fizz on a restaurant menu, it's not really profitable.
- Add more serving options for pet food recipes. When crafting pet food, you can only craft 1 serving at a time. Also, the sim immediately puts the plate down for the pet to eat. Unlike when cooking a normal meal, the sims can't put the plate away. I'd like to be able to cook a multi - serving pet recipe and have the option to put it away for later or grab servings as desired to feed to pets. I'd also like to craft treats for cats and dogs using the cooking still. Not all players will want to invest in the craft o matic and learn the veterinary skill.
- Add more cooking recipes for infants and toddlers. There are so few options to feed infants and toddlers and if you have growing together, infants seem to always have the picky eater quirk. Sims can only feed a bottle (presumably of milk) to infants. I think sims should be able to craft bottles of milk and juice and purees for infants and toddlers using harvestables and flavored milk from cows/mini goats. Infants should also be more likely to eat if it's not a bottle of plain milk.