Forum Discussion
Fadedmemories97, While EA allows mod use, they do not endorse it. The rule is to always remove mods and check for updates on your own. It is not EA's responsibility.
While this is time consuming, sorting your mods in a way to easily do this is your best option. I personally sort by mod/CC creator. It helps to narrow down the culprit that is conflicting faster. Before any update, it is well advisable to remove ALL mods and CC. I even remove my saves to the desktop to protect them. It takes very little effort to make a test save to see if a mod is conflicting in any way. If you sort like I do by creator, it is easy to narrow down on your own. Most modders take maybe a week or so to update a mod after a game update. My other advise is to not bully the modders.
If you can't play whatsoever without mods, you just need to stay frequently checking the mod creators' websites.
I understand that mods are not supported by EA and that players are responsible for keeping them updated. I already do the things you mentioned — my Mods folder is organized and sorted by creator, and I regularly check for updates after patches.
The issue is that even with an organized Mods folder, when you have hundreds or thousands of files, manually finding the one causing the problem can still take a very long time. Knowing which creator a file belongs to doesn’t tell you which specific file is causing the game to fail to launch.
That’s why I’m suggesting a better diagnostic system. I’m not asking EA to support, update, or take responsibility for mods. I’m simply suggesting that if the game detects a startup failure that may be caused by modified content, it could provide some information about what went wrong or identify potentially problematic files.
Even narrowing the problem down to a few files would be a huge improvement over having to remove everything and use the 50/50 method from scratch.
I also completely agree that mod creators shouldn’t be harassed over updates. My suggestion is specifically about improving the game’s error reporting and making troubleshooting easier for players. 😆
- Fadedmemories971 day agoSeasoned Newcomer
I understand that mods are not supported by EA and that players are responsible for keeping them updated. I already do the things you mentioned — my Mods folder is organized and sorted by creator, and I regularly check for updates after patches.
The issue is that even with an organized Mods folder, when you have hundreds or thousands of files, manually finding the one causing the problem can still take a very long time. Knowing which creator a file belongs to doesn’t tell you which specific file is causing the game to fail to launch.
That’s why I’m suggesting a better diagnostic system. I’m not asking EA to support, update, or take responsibility for mods. I’m simply suggesting that if the game detects a startup failure that may be caused by modified content, it could provide some information about what went wrong or identify potentially problematic files.
Even narrowing the problem down to a few files would be a huge improvement over having to remove everything and use the 50/50 method from scratch.
I also completely agree that mod creators shouldn’t be harassed over updates. My suggestion is specifically about improving the game’s error reporting and making troubleshooting easier for players. 😆
- Prov31Simmer1 day agoSeasoned Ace
Fadedmemories97, If you already do that then you are doing what you need to do. Besides the one for this forum, if you google outdated mods list and the date of a game update patch, there are a couple of other websites that do have lists as well to help navigate your mods. Those lists are complied doing the same things they recommend all mod users do. Every update a thread is created for to give guidance on outdated or obsolete mods.