Gameplay Idea: Direct Ground Interactions for Stargazing, Sitting, etc.
I love having my Sims enjoy the outdoors, but I often get frustrated with the limitations of how they interact with the environment. I have an idea for a simple change that would make outdoor activities feel much more fluid and intuitive.
- What area of gameplay is your feedback about?
- Controls / Navigation
- Social interactions / Objects/Activities (specifically outdoor actions like stargazing)
- What works well right now?
The interactions themselves—like "Stargaze," "Moongaze," or "Sit on Ground"—are great. They add wonderful atmosphere and allow for peaceful, romantic, or contemplative moments. The animations are lovely and fit perfectly within the game's style. - What isn’t working or feels frustrating?
The frustration comes from how we activate these actions. Right now, you can't just click on the ground where you want your Sim to go. You have to either:
- Use mods
- Use the interaction on your Sim themselves, which then forces the game to choose a spot. The Sim often walks to a strange or inconvenient location, like the middle of the street or a flowerbed, which breaks the immersion.
It feels unnecessarily restrictive and clunky. If I see a perfect, clear spot on a hill for my Sim to stargaze, I should be able to send them directly there.
- What new ideas or improvements would you suggest?
I suggest implementing a"Click on Ground"system for these specific interactions.
Much like how we can direct Sims to "Go Here," a new set of interactions should be added to the pie menu that appears when you click on any valid, open area of ground. The options could include:
- Stargaze Here
- Moongaze Here
- Sit on Ground Here
- Cloudgaze Here
The game would then route the Sim to that exact spot (if possible) and perform the action, using the existing animations.
- Why would this improve your gameplay experience?
This change would offer a huge boost to player control, creativity, and immersion.
- Better Control: It gives us direct control over exactly where these activities happen, allowing for better storytelling and photo composition.
- Reduces Frustration: It eliminates the annoyance of your Sim choosing a terrible spot on their own, especially on large lots.
- Increases Spontaneity: It would make these actions feel more fluid and natural. If you see a nice spot, you can use it immediately without having to place an object first.
- Enhances Outdoor Gameplay: It encourages players to use the entire outdoor space of their lot, not just the areas where they've pre-placed specific objects.
This feels like a natural evolution of the game's control system that would make outdoor activities much more enjoyable and intuitive.