It would be nice if future Sim's game had a more indepth game experience
One of my main frustrations is that DLC such as EP's don't have an indepth game experience, it feels like diving of a diving board into a three foot deep pool.. For example, we have had several business packs that offer stores, however making a truley functional mall is not possible. If I made a mall many of the shops are just set dressing.. Wouldn't it be wonderful if an EP featuring shopping venues would have NPC's for stores as well as stands for a true mall experience. My wish list goes on and on..
I understand that a game that has to cater to many different play styles has a large job on their hands. The Sims, being in the life simulation genre, is like having 20 games in one, and that may be why there are so many glitches.. I think that it would be great if there was a future version of the Sims that offers sub-versions.. In other words, instead of having EP's, SPs, etc that cater to many different player prefrences to make a game with sub game versions.
Each sub game would have it's own base game, and instead of incorporating many different gameplay style DLC, which is the standard, this alternative base game would concentrate on one type of game play.. For example, an animal lovers sub game version, and this sub game would have DLC dedicated to all things animals such as a pets pack, a farm pack, a zoo pack, stores for animal enthuists, maybe even a safari.. The same could be done for those players that like a realistic game or family players.. A more in depth experience, with less glitches, because less contradictory coding would be required, because there would be less DLC..
The core of the game would offer the same style of graphics, build tools and certain standard features accross the board, but that would be where the sameness stops and the unique player experience begins.. Maybe, this would help reduce glitches and player frustration, while giving players a more satifying experience..
I know this is much more indepth than your standard Sims game, and would require a larger investment in terms of time, maybe, more than one game engine and possibly more teams of creators to implement this type of project, so yes the intial investment would be larger.. Wether something like this would be even feasable or even possible, I don't know, however, the Sims itself was once imposible.. This is just an idea with some hope attached.