Lot Challenge Idea: "Volatile" - For When You Actually Want Fires
I've been thinking about the "Heist Havoc" lot trait and how it increases the chance of burglars. It made me wish there was a similar, more extreme option for players who want the chaos and drama of fires without having to constantly cheat to start them. Here's my idea.
- What area of gameplay is your feedback about?
- Lot Traits / Lot Challenges
- Chaos & Drama (Specifically fire events)
- What works well right now?
The base game fire system is actually pretty fun when it happens! It creates moments of genuine panic and emergency that can break up routine gameplay. It forces Sims to react, tests their cooking skill, and can lead to unexpected (and sometimes hilarious) tragedies. The firefighter NPC service also works well as a response system. - What isn’t working or feels frustrating?
For players who actively want a "disaster" style of play, fires are far too infrequent. You can have a Sim with level 1 Cooking attempt to bake a cake every day and they might still never start a fire. Sims who are at level 5+ cook never start fires. The only reliable way to get a fire is to deliberately cause one with cheats, which feels artificial and breaks immersion. There's currently no legitimate, in-game way to significantly increase the risk of fire for a more volatile gameplay experience. - What new ideas or improvements would you suggest?
I propose a new Lot Challenge called "Volatile" or "Fire-Prone".
The description could be something like: "This lot is a disaster waiting to happen. Faulty wiring, gas leaks, and spontaneous combustion are just part of the charm. Fires are significantly more likely to start here."
This would work similarly to other lot challenges:
- It would be a toggleable option in the Lot Challenges menu.
- It would drastically increase the chance of fires starting from any source: cooking, fireplaces, electronics, and even a very small chance of starting completely randomly.
- It could even slightly reduce the effectiveness of sprinklers or fire extinguishers to make the challenge more real.
- Why would this improve your gameplay experience?
This would be a fantastic option for storytellers and players who enjoy chaos and challenge. It would create natural drama and emergencies without resorting to cheats. You could use it for:
- A struggling restaurant that's a real safety hazard.
- A haunted house that is literally burning down.
- A legacy challenge where fire is a constant threat.
- Just making a simple cooking session feel high-stakes.
It wouldn't affect players who don't want it, as it would be an optional challenge, but for those of us who do, it would add a thrilling layer of risk and unpredictability to our games.
Would anyone else use a challenge like this?