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Zasz_Zerg's avatar
Zasz_Zerg
Seasoned Ace
11 hours ago

Minor settings reset when closing the game

This has been bothering me for a long time. I dont understand why we have settings for graphics, audio and the size the skill list (which often reset too) which persist between sessions but then there are certain settings equally important but reset when closing the game. When I select a setting, any setting, I expect the game to remember my choice. But it doesnt.

I open the gallery, go to my library and the settings are "all, newest, all, custom content unchecked, packs checked". I always have to change half of those to my liking.

The gallery could open my page when I click on the gallery button the first time of the session because the main page with random content which always reverts to "all, all, custom content unchecked, packs checked" is something I never want to see.

The first lot of the session has walls set to "cutaway view". I NEVER use that! I prefer "walls up view".

When entering build mode the grid is always visible. I always turn it off and only turn it on on rare occasions when working on multiple level lots outer shell.

The relationship panel always resets to all relationships. I prefer the household tab which takes less loading time and then for me to decide which tab I want to see.

The similogy panel always expands all of the lists. I close most of them for a good reason.

When there is an event like the harvestfest the goals window in the upper left opens all the time even though I closed it.

And no, it would not clutter or bloat the settings file. My settings file is 93 bytes "big". Saving my choices in build & live mode cant possible make the file grow to unhealthy proportions or increase loading times.

Why can the game not remember the settings I choose when it comes to the above?

It literally makes no difference if this is just terrible design from the start or a bug that hasnt been adressed since release of the base game. For me as a player it feels like its both and it needs to be fixed.

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