Expansion Packs:
Get to Work: For police to actually arrest Klepto Sims. I don't care if it leads to three sim hours in a rabbit hole, though I'd prefer them being scared in a jail cell. I just want to see some repercussions to my sims actions.
City Living: Family-based events. Like a kids art festival
Get Together: The Villareal family is introduced with a really cool premise of a missing mom. I wish it was an actual mystery you can solve in the game as either one of the Villareal teens or a neighbor of the Villareals. I really wish the townies overall had some more significance in the game, not everyone obviously, but at least a couple of core families should have interactions specific to them.
Cats & Dogs: The ability to check in multiple dogs at the vet, right now it's one at a time and it's tedious. A service to call a groomer in for your pet.
Seasons: I like the suggestion of Kite flying and family picnics. Also, more toddler clothing, please. Oh and what about hopscotch?
Game Packs:
Parenthood: the ability to play and read to more than one toddler at a time. Is there a way around this? Also, kids can start learning skills well before they're teenagers. I think kids should have the ability to start as a 2 or 3 in certain skills depending on childhood skills. A creative sim may start as a 2 in art, or playing an instrument. The player could choose which skill.
Oh, and parents can teach children and teen sims how to cook. Simple things like a salad, eggs, mac and cheese, and blt's.
Vampires: Actual wooden stake wielding garlic guzzling vampire hunters
Stuff Packs:
Toddler Stuff: More toddler furniture, please. Also, toddlers should be able to walk while carrying a toy. A toddler easel for them to put their destructive creativity to work.
Base Game:
More negative interactions especially for my evil sims.