Reduce time spent at restaurants etc
I have a problem with Sims Travel. When they travel, they stay at the destination a very long time. As an example, a Sim took her two kids to a restaurant after school for an evening meal, The three course meal was not concluded until 1 a.m. the following day - 9 hours later. The kids were collapsing exhausted and they left more hungry than when they arrived. My suggestion is, when Travel is initiated, on arrival could the Sims time clock be slowed to 10% of its regular rate until they depart home? Leave everything else as it stands - from the player's perspective, the time spent at restaurants etc is fine as it is. There is time for them to eat, chat. mold clay etc, but if they only spent 0.9 of an hour (54 minutes) of their time there they could get on with other stuff etc instead of arriving home hungry and exhausted. It would make no difference to other Sims or anything else, just the ones travelling. It would also make restaurants more realistic.