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mightyspritesims
1 year agoLegend
Looks like by design - it's a cue to the player that both likes and dislikes and relationship boundaries can be adjusted in CAS
Looks like by design - it's a cue to the player that both likes and dislikes and relationship boundaries can be adjusted in CAS
Looks like by design - it's a cue to the player that both likes and dislikes and relationship boundaries can be adjusted in CAS