@Player_jp5s5eav, thanks for replying to my reply! 😉 I wish I knew the answer to why some things weren't carried over, at least the things that could have been without much trouble! 🤔 You mentioned 2 careers that they used to have that I wished they still had: military and teaching! I like these careers because no matter what country you are from you are familiar with both of these careers! Teaching is especially appealing to me because (using Sims2 terminology) I'm a cross between a family Sim and a Knowledge Sim, so I made a lot of these kinds of Sims in the past, and I felt teaching was a natural job for them. But for a good story line, you could make a Sim that hates children and give them a job as a teacher! I also liked military for some of my athletic Sims because I got tired of making them all athletes. 😃
Ah, I do really miss the Social Bunnies! ❤️😢 Also that doctor who would show up when your Sim went crazy! 😃 I guess they didn't continue these things for one of 2 reasons:
1.) they felt that it had already been done and people wanted something new.
2.) new people were working on TS3 and TS4 and wanted to make their own mark on the game, and not just rehash something that had been done before.
Some items could have also been lost when the creator of The Sims Will Wright was no longer working on the franchise.
Another thing is that even when they continue with something from a previous version of the Sims (or add it later) it often doesn't work as well as it did in the original version! For example, the Kleptomaniac Sims from TS3! They gave them back to us in TS4 with an anniversary update, but there is usually not any items that a Klepto Sim can steal on any given lot! This makes this trait almost useless! 😠 (I had the most success when I gave this trait to a child -- they would sometimes come home from school with random items! 😎 But often, they only stole dirty dishes! 😃 :eahigh_file: ) But if one of my Klepto Sims is an Adult who stays home painting, gardening, writing, etc. they often get very tense from not being able to swipe anything! In the original version, there were many more items that they were able to steal.
Another example is the CowPlant! I loved the CowPlant from TS2, and I used it all the time! 😳 But the version they gave us for TS4 usually dies before any Sim will take the cake-bait. I 've only had one success at a TS4 CowPlant eating a Sim -- but I had to fence the Sim in with the CowPlant for it to work! 😞
I also wish they had kept the original functionality of coffee from TS1 and TS2. I understand why they changed it (it was to make it more realistic) but in TS1 and 2 I relied on coffee to make my Sims functional. But instead of filling the Sleep need, starting in TS3 coffee just made Sims more jumpy and unable to sleep (in TS4 it gives them and energetic moodlet, but doesn't actually replace any sleep.) I wish it would go back to the old way! ☹️
I still can't figure out why they decided so many Sims will get out of the pool without steps or ladders. 🤨🤔 Most people I know get out of the pool either with the use of ladders or steps. I only can think of one person that I know that gets out of the pool by hoisting himself up on the side of the pool -- he was always athletic, energetic, and a daredevil. 😃 Even his older, taller brother used the ladder or steps to get out. I think some Sims should have this ability, but most Sims should opt for the ladder (since Sim pools don't have steps!) 😉
All in all, we will never know the reasoning behind most of these types of changes! 🤨 (Which was one of the reasons why in my original reply to you I mentioned reasons that we were actually told about! The other reason I mentioned those other reasons is because those were the factors that most people lamented over. But it is always nice to meet a fellow Simmer who appreciates many of the finer points and details of the old versions of the game! 😇🥳❤️ ) I still miss TS1's Claire the Bear! ❤️