Forum Discussion
There may be a work-around option to include gameplay objects that represent disabilities: Physical Therapy, which uses walkers, crutches, and ramps in healing and recovery. This is an opportunity to add a new active career, medical objects, and a new game mechanic: injury and therapy. I do go into more detail with this idea on another post by @thornwill: LINK: Sports pack ideas, where I suggest Physical Therapy gets tied in with a thornwill's Sports Pack idea.
There are several ways of including mobility medical aids into the game that have been discussed in this and other forums. I think I have seen the sliding rail platforms for stairs referred to as well as many other great ideas. Another way to include wheelchairs more easily into the game would be to offer the stair-climbing wheelchair. It is not as popular in RL - possibly because of cost, aesthetics, and the general odd feelings the operator may feel when using one of these and the fact that there are even more possibilities for breakdowns or tech issues.
There are many long-term players who have spent thousands of dollars over the life of the Sims iterations who have finally given up on EA ever being truly inclusive and ever fixing the game bugs and issues, not to mention providing the content that the players are actually requesting and have been since the game first released! Ignoring these paying clients while courting new clients with free games doesn’t seem to be wise business (and I understand the carrot premise that they are supposedly following). With so many competitors about to come into the market, EA should be looking to its existing client base and confirming that it is stable. No matter how big and grand the castle is - if the foundations are unstable the castle will fall!
The above paragraph is a bit of a sidestep, yet relevant given the climate of the player base, the market, as well as how long disability inclusion has been requested (along with several other items of gameplay).