Forum Discussion
I had a thought (as I am sure many other simmers have had this thought) that what if the sims franchise added disabilities, for example...
- We can choose if we want our sim to be physically disabled, unable to walk (unless they get physical therapy). But work on the mechanics of the sim doing the animations on how they would go to the bathroom or get in bed.
- If we wanted our disabled sim to eat at the table, they could roll up in a wheelchair to the table where there isn't a dining chair, and they can just eat there or wherever you would want your sim to eat.
- There can be special build items that disabled sims can use; if they wanted to practice the piano, there can be an item specifically for that sim, OR the gamer could have the option in build mode to move the piano bench into the household inventory, that way the disabled sim can roll right up and 'tickle the ivories'.
- In build mode, if a gamer wanted their disabled sim to go swimming, or at least enjoy partaking in the pool(s) there can be an item in build mode for that too.
- Or if they need to go to bed, there is an item that the sim can use to hoist themselves into (and out of) the bed and sleep. And they could use those items to help build their fitness skill.
- If they live in a house that has a foundation, there should be ramps! it can be an added build item like the stairs and ladders.
Now it shouldn't JUST be about the wheelchair, but there can be other disabilities too!
for example.
- a sim could be born disabled.
- a sim could have gotten into an accident and got injured. (High chance of survival of course)
those who are born disabled, (which would depend on a small percentage chance like say...10%) could either be in a wheelchair or born without a limb.
you could also create the sim's disabilities; they could also have prosthetics. The sims can also do physical therapy which can also increase the fitness skill! Especially if they are in a wheelchair.
There is probably a mod out there that has that. But it would be so much better if it was in-game.
I recommend the disabilities be a Game Pack instead of an Expansion. Mostly cause the disabilities wouldn't need a whole different world...or would it? But I think it would be super cool and maybe a little fun if our sims had physical disabilities in the game.
I've been dealing with auto immune issues and arthritis since I was 19 (I am 45 now). Some days I'm in horrible pain. Sims has been a way for me to check out and do something fun and not think about it for years. Sims can do pretty much anything and even when things go wrong, their lives are still great. And I like that. So personally, I don't want disabilities in the game. I don't even ever put glasses on my Sims, and I wear glasses. All that said, there are lots of people who would love to have representation in the game. My disabilities are not, aside from when I need to use my cane, physically obvious. But other people's are.
Implementation is the tricky part. Townie Sims, and often born in game Sims when they age up, already randomly get an excessive amount of accessories in CAS. And frequently it will be no glasses or hearing aids in Everyday, but all the things in Sleepwear (or something similar). There's never any logic to it. So my concern is that an excessive amount of them would spawn sporting anything that is added. A game pack might be the way to go, so people like me could just not buy it. But it also runs the risk of turning people off if it's not implemented and advertised carefully. This is a very tricky thing.
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