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Redphun's avatar
Redphun
Rising Vanguard
7 days ago

Why not a broader use of religion?

Sims 4 seems to embrace the occult and magic but not religion.  Whether one believes a religion is holy or an example of occult and magic, some variety might help.  With the Life and Death expansion pack and its interactions, I thought perhaps there would be a place for religion.

There could be at least two major areas where this could add to play:

  1. Places of worship could be new community lots with different furniture and looks, and provide jobs of priests, healers, evangalists.  
  2. Belief systems based on different religions (customizable) could govern Sim behavior in different ways - forgiving others: condemning activities: paths to worship - think pilgrimages etc.: reforming previous characteristics related to goodness, fidelity, anger, vegetarianism, etc: impact raising children and more.

If you examine all the religious elements already in the Sims, it should be easy to add a more focused gameplay and provide greater variety in the gaming.  For example, Shinto is prevalent in Snowy Adventure, spirits abount in Sulani, Specific packs have ghosts, aliens, spells, vampires.  

As a plus, religion could be blamed for all the bugs and non working interactions that plague the Sims.

 

4 Replies

  • I disagree with this idea especially the last part of your post.

  • Someone else posted about religion recent but it looks like they deleted it.

    If we are to have a  belief system (as in an actual mechanic or feature) IMHO, it should be generic, and not based on real life ones, as one can already mimic with items available in game like the menorah from the Holiday Celebration Pack and add holidays to the calendar.

    My suggestion from the other post was to perhaps base something similar on D&D's evil/good/neutral and chaotic/lawful/neutral alignment system. But maybe more along the lines of spiritual/superstitious/science based. As this can work with both occult and non-occult based games, and we wouldn't have to push religion in people's faces nor neglect/worry about leaving out a real life belief/religion.

  • Redphun's avatar
    Redphun
    Rising Vanguard
    17 hours ago

    A generic place of worship with different tenets would not be forcing religion on players. The game already forces religion on players. Witchcraft is a form of religion, spirit shrines and other spirits in at least three expansions are religious. I think the Sims game is stronger when different viewpoints are allowed to grow with the game. 

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