Forum Discussion
People are disabled.
People have mental and physical health disorders.
I can make my male sims pregnant by aliens, I can use a 'bubble blower' to generate interesting moodlets, and my sims can be effectively trans with a variety of gender options including the ability to reproduce being independent of their assigned gender.
Disability would be another element of representation and it would be a good one. Having disabled elements in game is something that a big company like EA should be able to do with consultation. The simplest of things would go a long way - accessories like hearing aids, the ability to make one or both eyes 'blind', more scars, and overlays like casts or prosthesis are very basic things that EA could to make disability more overt in the game.
It is not at easy as you would think. You could have the current earbuds as hearing aids problem is that 90% of the time it would be invisible to the player and you can not program the feeling of actually wearing them. They could add more scars as it in the game simply would be another tattoo but you can not program how it feels to be scarred. The same goes for prosthetics and casts.
One eyed blindness could be shown with an eyepatch over one eye but would again not show how it was to be blind on one eye. Total blindness would be out of the question as blind people rely on tactile feedback to navigate (hearing, feeling aso.). Until we can have a 3d VR with tactile feedback this is unfortunately not possible to incorporate in any meaningful way.