This is the xml in my lastException file. I play without mods:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b72a44e7aa7d013768be43b0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-08 00:02:40</createtime><buildsignature>Local.Unknown.Unknown.1.117.244.1020-1.300.000.220.Release</buildsignature><categoryid>scheduling.py:654</categoryid><desyncid>b72a44e7aa7d013768be43b0</desyncid><systemconfig/><screenshot/><desyncdata>Liability TemporaryHiddenInventoryTransferLiability(move_entire_stack=True, object=ParticipantTypeObject.PickedObject) threw exception Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running> (HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 520, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4212, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 792, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 957, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1156, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5907, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5919, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 8065, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5928, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 102, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 68, in _return_obj File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 664, in try_move_hidden_object_stack_to_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 344, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 611, in _try_compact File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 947, in destroy File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 439, in destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 293, in trigger_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 308, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 426, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 469, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 608, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 577, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 654, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running>rtim=0 Client Session Time: 23.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU nvldumdx.dll 32.0.15.8115, GUID: ----- </desyncdata></report>
<report><version>2</version><sessionid>b72a44e7aa7d013768be43b0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-08 00:20:24</createtime><buildsignature>Local.Unknown.Unknown.1.117.244.1020-1.300.000.220.Release</buildsignature><categoryid>commodity.py:1357</categoryid><desyncid>b72a44e7aa7d013768be43b0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'owner') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 890, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 911, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1385, in _update_state_down File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1399, in _update_state_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1357, in _update_state_up File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1646, in _set_stateAttributeError: 'NoneType' object has no attribute 'owner'rtim=0 Client Session Time: 23.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU nvldumdx.dll 32.0.15.8115, GUID: ----- </desyncdata></report>
</root>