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Yeah, I would not hold my breath. The team is fast to fix game-breaking bugs but bugs which only occur in certain cases, they are very slow. This bug (https://answers.ea.com/t5/Bug-Reports/FIXED-Can-t-build-a-rocket/td-p/10541363) needed almost 1 year, and then they fixed not the other bug (https://answers.ea.com/t5/Bug-Reports/OPEN-CL-Unable-to-light-fireworks/td-p/10583650), which have the same cause.
I would recommend using mods if you can, and if it only for bug fixing.
Unfortunately we've just had some problematic patches added too, these introduced some nasty bugs. I hadn't been able to play at all since one of them, my Console crashed to home every 4 to 5 minutes. I just tested it yesterday and it stayed on a little longer so I'm hopeful. I've been on my Switch instead and missing my Sims. I've played it since the first game.
But they do know about these bugs and we've seen a SimGuru join the threads for some of them, that's usually a good sign. Just to get that interaction directly with the team on a bug thread and that reassurance from them that they are figuring it out for us.
Some bugs though have been around ages and the fireworks bug mentioned there is a really great example. My festivals aren't the same without them!
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