Forum Discussion
@The_Suit05 It would be nice if it worked that way, but I doubt the part of the team responsible for creating new content, design, etc are the same people who work on bug fixes. I'm not a developer or a programmer, but it seems to me from my limited knowledge of how this process works, stopping everyone else's job wouldn't solve our issues. That said, I'm sorry you are having a problem with the pack; did you create a post for it in the bug forum? That is the best way to get the team to take a look at it. 🙂
@The_Suit05 here's a link to the compiled list of bugs. There's quite a list for DHD unfortunately it's been a problematic addition.
I've started treating it like a Stuff Pack and use the content instead of the gameplay. I'm still glad I have it because I think the game needed the items, especially the sofas and kitchens. I love the career but as you rightly say, it's broken. Such a shame too as that would be my dream job. To this day I only have one decorator Sim and I've recreated her in a few games. Poor Xari, she has the buggiest of all buggy jobs. It just doesn't work at all. But I keep hoping it's going to be fixed as it's such a great concept and it had a massive draw for builders like me. I found that talking to the customers for a long time helped as it revealed more likes that popped up in your notifications as well as on the career panel, you could also nip into Manage Households before the job starts and take a look at their likes in CAS then make a note before travelling to their house.
There's also a slotting issue with the modular furniture going to the household inventory on loading and fyi if you ever have that there is a workaround. Just save the affected room to your library and then place it again. The saved room seems to keep everything in it's place.
Edit: Just remembered another tip with the work day getting stuck. I keep a backup save which I save before setting off to the gig. If there's an issue for any reason with the gig I can revert back to my backup save and start again.