Forum Discussion

willprot's avatar
6 years ago

Please make Lock Door and Allow Access two different things.

"Allow Access to Household" is EXACTLY the same as "Lock Door for everyone one Except Household" this is not very useful.

Please make these two commands opposite. not only is that more intuitive, it is way more helpful, as it's IMPOSSIBLE to configure correctly this way

For example I want my Gardener to go to the Greenhouse they do not need to walk through the house to the back. If I could simply Lock Door for employees, that's ONE command, problem solved.

However I can only Lock for for every Except employees or Allow Access to Employees... that's not helpful because even if I Lock Door for everyone, we can't allow Access to Strangers/Guests so it's IMPOSSIBLE to lock out any one subset who are not specifically blocked, but allow access to strangers. Perhaps "Allow Guests" would work.

I fully understand that a Sim's tag can change and that's fine, simply while they are an Employee, Butler or Roommate, etc. I should be able to Lock them from a specific path, if they change later, fine.

The problem is further compounded when a group is missing, i.e. Roommates aren't even on gates, and Robots aren't on anything, which causes problem.

Making the options opposites and adding ALL options (Roommates, Robots, Guests) is all that's needed.

4 Replies

  • If you lock the door for everyone and then allow access for the gardener, then only the gardener can go through the door.  The allow access option allows you to grant certain access.  For example, you can first lock the door for everyone except the household.  Then you can allow access to Bob Pancakes.  The two options being separate makes setting access to doors easer.

  • willprot's avatar
    willprot
    6 years ago

    @canelacaliente I'm not sure what your point is, but yes it does add some minor functionality I state that above, my point is this system does not add the needed functionality, where changing it to opposite, as I propose, would do what you mention and more.

    Using your example, you could still disallow everyone and then allow the Gardener in an opposite system... that said what if you want to allow EVERYONE EXCEPT the Gardener, that is the situation that the current set up makes extremely hard.

    The only way with the current system is to lock for everyone and then unlock for everyone else one by one leaving out said Gardener, very tedious. If you have a large house with many doors it's a Herculean task.

    I could simply click 6 dissallows and be done with an opposite system, now I have to remember every group I've reallowed and then do this for every door. Then certain groups aren't listed like Robots or Roommates (on gates)

    I'm looking into this "no trespassing" but it seems to have issues and limits itself but it's a start.

  • I have to revisit this because even now I'm still coming up against this problem.

    There seems to be NO POSSIBLE WAY to lock a door for my BUTLER and perhaps any NPC, to keep only them out of a specific room, which is incredibly frustrating

    PLEASE GET RID OF "Everyone But..." under the lock option, you don't have this for 'Allow' so why add it for 'Lock'

    Instead of "lock doors for EVERYONE BUT Butler" simply Lock door for Butler... if we want to only let in the Butler OR ANYONE, we can simply Lock door for everyone THEN allow access to Butler...

    why do you make it "everyone but" that only takes away options as it's impossible to lock my door ONLY for my BUTLER

  • jpkarlsen's avatar
    jpkarlsen
    Hero (Retired)
    5 years ago

    @willprot 

    Frankly I cannot see why you would trust perfect strangers over your butler. If I distrusted my butler that much I would fire him. The logical solution to your problem would be to lock for everyone except the household or perhaps named Sims.