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AalyahReed's avatar
4 years ago
Solved

Protecting NPCs from losing their jobs

I want to protect special NPCs like Father Winter and the Henford-on-Bagley Sims from being culled. I read online not to play them, as they will lose their NPC roles.

Is it safe to "favorite" them (by clicking the heart icon in their profile in Manage Households, thus moving them from the Other Households tab to the My Households tab) or will that make them lose their special roles/jobs?

For example, I read that, like other NPC townies, the Scott family in Henford-on-Bagley loses their role as pub owners if played. I want to keep them unplayed in my save file so that they retain their role, but should I still favorite them to move them into My Households?

Also, seeing as I am not planning on playing the Scott family, I would like to use their home lot for other Sim families that I play. If I evict them to free up the lot, will they still be pub owners?

Sorry for the long-winded question!

  • @AalyahReed Hello!  I think you're perfectly safe to evict the Scotts.  They likely have a hidden trait that keeps them in their roles as the pub owners.  I wasn't sure so I tested it myself.  First, I evicted the Scotts and then had a sim travel to the Gnome's Arms.  Sarah was behind the bar and had her "Pub Owner" title.  As for adding them to your households, it seems that is okay too.  I went to manage households and moved the Scotts to "My Households".  When my sim went back to the pub, Sarah was there again with her title. 

    Just to add a bit to that, there are sims who are immortal.  Father Winter is one of them and so is the Grim Reaper.  There may be others but I doubt the Scotts are among them.  If you have aging turned on, I think they will eventually age and die.  I don't know that for sure though.  Only time will tell.  If they do die, maybe they'll come back and run the place as ghosts?  (half-joking)  There are other sims in the game that have roles and I believe they are also protected from the normal culling.  In the Realm of Magic pack, all the sages are homeless.  From Get Famous, there are a number of "homeless" stars, like Dustin Broke.  As long as you don't actively play any of these characters, they should be protected from culling.  Hope this helps and happy gaming!

    Edit: I just wanted to add that even if the existing sims with roles die at some point, the game will generate new sims to fulfill those roles.  The gameplay that requires these roles will always be intact. 

6 Replies

  • @AalyahReed I would say that if you just evict them (never load the family as in click on their household from the map to play!) you should be fine. If you load a household they will lose their NPC jobs. Actually I'm playing in Henford too so I thought I'd just make them an NPC household by moving some other sims into their house so the village feels more populated. 🙂

    I'm not really sure what it technically does when you move a household to my households. It might bypass some of the checks (at least for culling) but I don't know enough to say anything for sure. I wish we got some more info from the sims team on how the game handles different sorts of checks like how to pick walkbys, NPC jobs and such.

  • Hi @siirysiir thank you for responding. I agree that it would be good to have some more information from the Sims team as to how the game decides different things, such as with NPCs.

    I will refrain from playing the Scott household. Hopefully moving them into My Households and evicting them to free up their house will not cause any problems.

  • @AalyahReed Hello!  I think you're perfectly safe to evict the Scotts.  They likely have a hidden trait that keeps them in their roles as the pub owners.  I wasn't sure so I tested it myself.  First, I evicted the Scotts and then had a sim travel to the Gnome's Arms.  Sarah was behind the bar and had her "Pub Owner" title.  As for adding them to your households, it seems that is okay too.  I went to manage households and moved the Scotts to "My Households".  When my sim went back to the pub, Sarah was there again with her title. 

    Just to add a bit to that, there are sims who are immortal.  Father Winter is one of them and so is the Grim Reaper.  There may be others but I doubt the Scotts are among them.  If you have aging turned on, I think they will eventually age and die.  I don't know that for sure though.  Only time will tell.  If they do die, maybe they'll come back and run the place as ghosts?  (half-joking)  There are other sims in the game that have roles and I believe they are also protected from the normal culling.  In the Realm of Magic pack, all the sages are homeless.  From Get Famous, there are a number of "homeless" stars, like Dustin Broke.  As long as you don't actively play any of these characters, they should be protected from culling.  Hope this helps and happy gaming!

    Edit: I just wanted to add that even if the existing sims with roles die at some point, the game will generate new sims to fulfill those roles.  The gameplay that requires these roles will always be intact. 

  • Hello @JonaO703 thank you for replying! I appreciate you taking the time to test what would happen if evicting the Scott family. I'm glad to hear that Sarah retained her role as pub owner. You make a good point about there being some immortal Sims. I guess time will tell if that is the case with the Scotts or not.

    I will go ahead with evicting the Scotts and I will also try to move them and Father Winter, etc., to My Households.

    Thanks for your help!

  • babuchas01's avatar
    babuchas01
    4 years ago

    Is it safe to edit NPC in cas? I have read that if you edit them even if you never load the household to play they will lose their roles. I have seen it happen when I edited the hermit in granite falls. She never showed up in the hermits lot again, and was no longer tagged as hermit, she behaved in the same way as a normal NPC. I have seen this happen to sometimes but not always with NPC in certain roles, for example DJ or Librarians. Sometimes when I edit them in cas They never work again in that rol, the game just generates a new random NPC instead. It does not happen always but often enough to be annoying.

  • JonaO703's avatar
    JonaO703
    Hero
    4 years ago

    @babuchas01 Hello!  I tested with a few of the NPCs with roles and I found that just editing NPC sims in CAS did not strip them of their roles.  First, I used testing cheats to modify Sarah Scott in CAS. I also used manage households to modify her.  Both times, she kept her title as the Pub Owner.  I also edited a couple of the Sages from Realm of Magic and both kept their Sage roles.  Editing did move them to "my households" though.  As for the hermit, this character is randomly generated at the start of every new save and quite possibly you will see a new hermit any time you start a new game.  This likely means the hermit sim has a different set of rules where assigned roles are concerned.  I did not test for librarians and DJs but I think will be treated similarly.

    I'm sorry I can't speak to your personal experiences with these NPCs.  I'm just not seeing the same issues in my game.  In general, if you want to continue seeing the same sims fill these roles, I simply suggest not editing them and most certainly don't load and play them.  That will surely strip them of their roles.