4 years ago
Sims 4 or 5 requests
Here are some things I think would be awesome in the sims. 1. make elevators work in every world 2. Infuse sim city into sims. Let us build our own worlds if we choose. Our own sky scrapers an...
1 yes make them work in any building. In the city world you can’t build sky scrapers so it’s pointless. You can’t build any larger than 3 or 4 floors.
2. I hear you but with all the realistic games that look like movies I can’t see how it can’t be done.
3. yea only select careers allow you to go with your sim. The vet one allows you to build a clinic so why not a sim clinic in any world that allows you to make potions and medicine that can heal sims like you do in the vet skills for the animals.
4. I know it’s something my wife actually wants lol. She wants to be able to walk the toddlers and infants with more control. Or carry them around with them.
5. I mean if people bought all the packs and kits for sims 4 make it still playable in the next sims game. Just more improved graphics
Well for the games, you need to consider a lot of things about it, not only the graphics, for example, in a lot of open world games, the scripts (like the action npc does), start when the player reach a certain distance or, a certain place, to the npc, because, if the entire game world, continue to move or make actions, even the player are far from it, the hardware simply can't handle all the information to process, i want to make you an example, you are in a map of an open world game, both in north and south of the map there are a city with theyre npc doing actions, if you decide to go south, you can see the npc doing all theyre scripted actions, and you obviusly think the world is alive, but in the north city, all the npc are "frozen" because, if the npc far away from you doing their actions, the hardware simply have to much informations to process, and this can cause issues or crashing, in sim city, you manage the world in real life, because a lot of things can happen in different zone of the city, for example, a building catches fire, or a protest in another zone, ect, and that are a lot of script the hardware need to process, if you, to all this scripts, add the scripts coming from the sims, like the npc scripts, the actions you made with your sims, ect, the result is, a lot of things to process, because every npc have their scripts, yeah maybe is the same script for everyone, but even the script is identical (for example the action: walk) the hardware need to process the script "walk" for every single sims, at the same time, and, can be difficult, if you see in the options of the sims, there's a number of suggested maximum sims, because if you play with a number large of the suggested sims, the game, or to be more specific, the hardware when you play, can have some difficult to process the actions in game (unless you play in a literally monster pc, but not everyone have the amount of money to build an iper performant machine) for example in my game, i set (via mod) the max. sims in my game to 15, because over that number my game start to go slow, and have small issue (i play in a old pc at this moment), so, it's all about hardware.