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@DMDragonCT, I can see how not being able to play rotationally is a huge obstacle for you! 😢 I can't blame you. I've done rotational play when TS4 first came out, but I just didn't like the lack of control. But you have put so much work into your one save game that it would be painful for you to do anything else. 😞
Still , if there might be others who might give it a temporary try, if only to test out some of the DU features, and then return to their regular game. It isn't a good option for you , but it might be for someone else. 🙂
I honestly don't know why they did DU this way, since I am in the clear minority in playstyle. They should have gone for a playstyle that fits how the majority of players use! 🤭 My only guess is that too many people might be tempted to cheat their way through uni by sending them to school and then playing other players, but still reaping the benefits of having attended uni without the actual work put in. 🤔
I'm glad you have a workaround that at least is somewhat helpful to you. Thank you for sharing since it might also help others with a similar Save Game setup as yourself! 😇
This method would still force players to complete the university experience for those students wanting a degree. but would allow other households to receive attention (and even pursue degrees, if they choose) at the same time.
- PugLove8886 years agoHero (Retired)
@ieta_cassiopeia, I'm not saying that there can't be ways of better utilizing gameplay and not cheating the university experience and still getting a diploma.... I"m just saying that this might be why EA implemented a non-rotational gameplay style for Discover University.🤔 I'm only making a logical guess as to why they might have decided to do this, and that was the only reason I could think of ! 😃 Of course, I think there would be better ways to handle attending Uni without cheating the experience and effort, while still being able to play rotationally, like in the example you gave! 🙂
- 6 years ago@PugLove888 I think the way it is right now is far more like cheating. I mean, I played two students for one term, and then enrolled them in the second one. I switched households and played for a few Sim days. When I came back, the two students had finished their term and I had to enroll them for the next one again, which would be the last one because they suddenly had 8 credit points, without me doing anything for it. So if I had enrolled them for their last term and then went to play another family again, the two would have graduated uni the next time I'd visit them, without me working for it! THAT'S cheating your way through uni. I don't see where the cheating part would be if everything just stopped when switching households. No courses would be visited, no homework would be done, no progress in grades, nothing. Only when returning back to the students, where you have to work for it again.
I just don't get the point in this daft idea and it's pissing me off so much! >.<
(btw. sorry for any grammar and phrasing mistakes, I'm not an english speaker and sometimes it's hard to express the exact things I want to say...)- PugLove8886 years agoHero (Retired)
@Sayori23, again, I didn't say this made perfect sense, I was only trying to think of a reason why they decided to do things they way they decided, and this was the best I could come up with. I stated that in my last reply to @ieta_cassiopeia .
I did not design this, and wouldn't' have designed it this way knowing how many people play rotationally. ☹️ It does nobody any good to get on to me about a decision I have nothing to do with. I was only trying to give a possibility as to why they might have done it. 😞
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