Forum Discussion

AlbaWaterhouse's avatar
7 years ago

A revamp on recipes and the culinary skills

The same way they revamped the gardening skill and the whole gardening system, I would love a bit of a revamp on the whole feature, also for the team to introduce new recipes that are very common nowadays and would include the newer ingredients if you happen to have whatever pack. For example we should have an avocado toast as a base game recipe and if you have JA you could use the avocados for it.

With the inclusion of new recipes and harvestables with each pack along the years, recipes haven't been updated and are not cohesive nor inclusive.
There are several examples of it like no tuna needed to make a tuna casserole, or the vegetarian bean burrito that came with CL but then when beans were introduced as a harvestable with JA that recipe didn't include them at all.

With Seasons we got green peppers, green beans, and peas but not a single recipe calls for them specifically. Also, I found it was a missed opportunity to not add honey as an ingredient of the ham's grand meal or other recipes. It's a shame that we can only use it for the honey cake and for a drink (as far as I can remember).

In OR we got morel mushrooms but these can only be used for the herbalism skill and in very few recipes (if I remember correctly), which is a shame because they are delicious irl.

In Vampires we got garlic and it would be awesome to have it feature in more recipes (does the garlic noodles recipe even call for them?) since it's such a basic ingredient in most cuisines.

This revamp should also have vegetarian sims in mind and label the JA recipes correctly as well as making sure at least one vegetarian option is available in each food stall. Sometimes, I would take my vegetarian sims to the city or to a festival and nothing would be suitable for them.

For the baking skill, I would love to be able to bake things without having the ingredients, just paying like the way it works with the normal cooking skill.

I would also like to see more gourmet skill recipes in the future.

What do you guys think? Do you have any suggestions regarding this? Do you pay attention to this at all?
It's personally one of my favourite features and I would love to see it improved and revamped.
  • "stilljustme2;c-16731780" wrote:

    The main thing I want is that any time they add a new fruit/vegetable harvestable, there should be at least one new recipe, or current recipes modified to use that new ingredient.


    YES.

    I don’t have Seasons yet but it would’ve been nice if they introduced a grocery store or an open market like the restaurant and retail system where you could buy and sell fresh produce for your recipes.

    I agree though, we do need more recipes and food options.

    Especially with baking as well!
  • i think this is a fabulous idea!

    id love the recipe books back. they could be improved upon by making them more than one-time use so unlike sims3 you would only need to buy one book and then every sim u ever had could read the same book and learn said recipe. id also be down for a "recipe book" item that is actually a storage unit for recipe books only. this means they could be found easily instead of being put into an actual bookcase and then searching for it. i know we have storage chests but since each chest is linked (last time i tried to use more than one) that doesnt work for me.

    we could have a new 'spice rack' item for the spices bought at the festivals that sits on the counter or is small enough to be mounted on a shelf or wall

    itd be nice for a grocery/book store where we could by produce if our sim is too lazy or busy to garden and books written by our sims all in one place; recipe books would be a given.

    the main reason i want the recipe books back is i love the idea of unlocking the 27 san myshuno dishes, hate that it would then be a little time consuming and annoying to then have to cook 27 different dishes however often to get all my sims knowledgeable about those dishes. if thats too easy then id like our writer sims to be able to write a recipe book of special meals theyve eaten and learned, that other sims can then buy (or make it a played household item only) from the book store as well or give as a gift to bookworm type sims

    im always harping on about bringing sims3s skill journal back as it was great for further expanding skills while playing normally. if the cooking skill was improved then i think it would be a golden opportunity to revamp the skills journal and add it back at the same time
  • Sigzy_29's avatar
    Sigzy_29
    New Spectator
    "Sk8rblaze;c-17155259" wrote:
    I agree, it definitely needs an overhaul, but the way I'd like to see it would require a whole new base game, as I doubt TS4 would revamp something this late to be more in-depth.

    IMHO, all cooking recipes should have mandatory ingredients that we must obtain in order to cook. No ingredients = no cooking. This would increase the usefulness of other similar skills, such as fishing/herbalism, and open roads to new skills, such as foraging. The return of the grocery store, as it was in The Sims 2, would be very nice to see as well.

    Different dishes should fill the hunger meter differently. If I make my Sim eat cereal, it shouldn't fill them up as much as say, rainbow trout. Certain meals, ones that are maybe harder to cook, should give our Sims useful benefits too, such as being more productive (would increase work XP) or having more energy (would fill the energy bar past the normal full indicator).


    The cooking skill and the quality of meals need an overhaul. It doesn't make sense how sims eat low quality meals, or when a low level sim prepares a meal, and yet their hunger fills to max. I know they get an uncomfortable mooldet, but that isn't very life changing. Either way, meal quality becomes excellent super easily, after level 4 or so of the cooking skill which also doesn't make much sense, especially when you aren't even using good ingredients, and I don't believe there's the "perfect" quality or "outstanding" like in TS3 (I know of impeccable but I think that's only with the reward trait). I'd also like if sims reacted negatively to spoiled food in their inventory again.

    They just overhauled fishing so they may improve on this too.
  • tcikes's avatar
    tcikes
    New Spectator
    I'm all for it. Also, bring in more delivery options, at least Chinese. And have them eat slices of pizza from their hands! The reason I rarely order pizza is cause they eat it on a plate just like all other food which is boring.
  • "Copendra;c-16725997" wrote:
    Having some "free roam" with recipes and randomly combining things through a system would be pretty great, too.


    That'S really cool. They could make different pastas for example!
  • "AlbaWaterhouse;d-947933" wrote:
    The same way they revamped the gardening skill and the whole gardening system, I would love a bit of a revamp on the whole feature, also for the team to introduce new recipes that are very common nowadays and would include the newer ingredients if you happen to have whatever pack. For example we should have an avocado toast as a base game recipe and if you have JA you could use the avocados for it.

    With the inclusion of new recipes and harvestables with each pack along the years, recipes haven't been updated and are not cohesive nor inclusive.
    There are several examples of it like no tuna needed to make a tuna casserole, or the vegetarian bean burrito that came with CL but then when beans were introduced as a harvestable with JA that recipe didn't include them at all.

    With Seasons we got green peppers, green beans, and peas but not a single recipe calls for them specifically. Also, I found it was a missed opportunity to not add honey as an ingredient of the ham's grand meal or other recipes. It's a shame that we can only use it for the honey cake and for a drink (as far as I can remember).

    In OR we got morel mushrooms but these can only be used for the herbalism skill and in very few recipes (if I remember correctly), which is a shame because they are delicious irl.

    In Vampires we got garlic and it would be awesome to have it feature in more recipes (does the garlic noodles recipe even call for them?) since it's such a basic ingredient in most cuisines.

    This revamp should also have vegetarian sims in mind and label the JA recipes correctly as well as making sure at least one vegetarian option is available in each food stall. Sometimes, I would take my vegetarian sims to the city or to a festival and nothing would be suitable for them.

    For the baking skill, I would love to be able to bake things without having the ingredients, just paying like the way it works with the normal cooking skill.

    I would also like to see more gourmet skill recipes in the future.

    What do you guys think? Do you have any suggestions regarding this? Do you pay attention to this at all?
    It's personally one of my favourite features and I would love to see it improved and revamped.


    Updating this now with the newest EP: Island Living
    With Island Living we get 4 new harvestables: coconut, pineapple, tara root, and kava root.

    - Coconuts are specifically called for in only 1 recipe: coconut cake. Coconuts can't even be stored in the fridge at the moment (I assume it's an oversight)
    - Pineapples are only called for specifically in 1 recipe, that can only be cooked in the new pit: Kalua pork
    - Kava is only needed for the kava drink
    - Tara root is only called for specifically in 1 recipe, that can only be cooked in the new pit: island vegetable feast

    I really wish for a cooking skills overhaul. They've done some changes in fishing and we got big changes in gardening as well.

    Please gurus, make cooking the next big overhauled feature.