7 years ago
Age lengths have changed
Not sure if this has already been discussed, I couldn't see anything on it but apologies if I'm just late to the party. But they've changed our sims aging. Cats and dogs had a different aging system to humans, in that they would be given a range rather than a set number and each animal would randomise a number of days from that. They've now updated humans to work the same. I noticed a number of people saying the latest patch had altered their sims ages and sims that should have the same birthday no longer do, this is why.
Babies are still 2 days
Toddlers are 7-9 days
Children are 13-15 days
Teens are 13-15 days
Young adults are 22-25 days
Adults are 22-25 days
Elders are 9-12 days
I like the fact that when moving sims into new saves, not everyone will age up on the same day. I like that if my sim meets someone of the same age in town, they won't share the same birthday and I like that if I create people of the same lifestage in CAS, they won't share the same birthday. However I do worry that this means twins and triplets will have different birthdays. Maybe they need some sort of hidden trait for multiples that makes them randomise the number of days together. What do you guys think? Do you like this change?
Babies are still 2 days
Toddlers are 7-9 days
Children are 13-15 days
Teens are 13-15 days
Young adults are 22-25 days
Adults are 22-25 days
Elders are 9-12 days
I like the fact that when moving sims into new saves, not everyone will age up on the same day. I like that if my sim meets someone of the same age in town, they won't share the same birthday and I like that if I create people of the same lifestage in CAS, they won't share the same birthday. However I do worry that this means twins and triplets will have different birthdays. Maybe they need some sort of hidden trait for multiples that makes them randomise the number of days together. What do you guys think? Do you like this change?