Forum Discussion
atreya33
6 years agoLegend
- Werewolves, preferably being able to turn in real wolf form, and not just get furry. Rather difficult to control in wolf form unless they unlocked a special perk or something similar. And they could also have some special abilities in real life like finding collectibles, more energy or fitness, a way to talk to animals or some special bound with them.
- robots, you can install chips similar to the perks we have on vampires to make them unique.
- plantsims. I am not counting the current ones as they are more like a temporary disease rather than a lifestate. I want plantsims to stay plantsim unless I cure them. And more special tweaks to their needs and powers. I suppose the kind I have in mind would be closer to aliens and mermaids instead of fully fleshed out like vampires and spellcasters.
The only one I really don't want are zombies. But all other occults would be nice extras.
- robots, you can install chips similar to the perks we have on vampires to make them unique.
- plantsims. I am not counting the current ones as they are more like a temporary disease rather than a lifestate. I want plantsims to stay plantsim unless I cure them. And more special tweaks to their needs and powers. I suppose the kind I have in mind would be closer to aliens and mermaids instead of fully fleshed out like vampires and spellcasters.
The only one I really don't want are zombies. But all other occults would be nice extras.