Forum Discussion

JEgbuta's avatar
7 years ago

All This Beautiful Landscaping...

For what? There’s not really much you can do with it.

I love the beautiful lakes and ponds. I hate that my sims can’t take a little swim or dip their feet in the water. Or skip stones.

And the big steam boats and trolleys. I wish my sims could take a ride on them.

And the beach in Brindleton Bay, I haven’t bought Cats & Dogs yet but I’m assuming that my sims can’t go surfing or build sandcastles.

There’s only but so much you can do with the actual neighborhood landscapes :(

53 Replies

  • I always had a computer with good specifications, but I can not say that The Sims 3 really worked well. Fortunately, I almost never had game errors like "12/16 error" or problems like "the game stopped working", but the lags were still there somehow, although they might not be as intense as those suffered by other players . The problem is that with each new expansion released, and a new update, I felt that the performance in the game was degrading in a very visible way.

    Honestly, I came to feel that the performance of the game began to change for the worse from the Showtime expansion, which was developed by another studio, and this was intensifying. Maybe the differences in how to program the game between different studios compromised beyond the normal performance of The Sims 3, and this is something that was already mentioned indirectly by SimGuruGraham once when he mentioned that it was much better the game to be developed in a single studio, mainly because of the code.

    For me, it is undeniable that The Sims 3 has major performance issues, and this is not due to the open world or features of the game, but rather the way the game has been programmed over time.

    The Sims 4 already has 4 expansions, 6 game packs and more than 10 stuff packs, and to this day I do not know what it's like to have lags in the game. The game is simply fluid, even more so than The Sims 2 in terms of performance. I do not use ccs, just mods. more than 40 mods, and yet, the performance is very good.

    The fact that the game is being developed by only one studio has some advantages, but if there was another studio working, at least we would have more than one expansion a year, even when there were more complex expansions being made, such as Pets or Seasons.
  • AHHHHHH! I can’t believe my post has so many views and comments lol I feel popular :D o:)
  • TS3 did have optimization issues. Nevertheless, I don't think that the game had issues that couldn't have been greatly alleviated by a 64-bit .exe As the game became more and more stressed by the weight of its own content, that one update could have spared players a lot of save errors and crashes to desktop due to running out of RAM.

    Other than that, TS3 continues to be a technological marvel that was well ahead of its time. However, instead of trying to fix it, EA left that up to the community and kept cranking out the expansions.

    If anyone believes that the same thing won't eventually happen to TS4, I've got a bridge to sell you, because it's already happening. TS4 may run more smoothly. However, it has bone deep issues that the team continues to ignore. The number one issue being that the TS4 engine doesn't seem to have the muscle to support a believable AI, realistic seasonal effects, or customization of its worlds in order to keep the game feeling fresh. That's always going to be the bottleneck.

    There's a reason that, to this day, with all their inherent problems, people are still playing TS2 and TS3. A large part of that is the believable AI, immersive seasonal effects, and the ability to continuously change the Sims' environments, year after year. Decades later, as long as there's still a version of Windows that can run them, players can still crank up a new save and experience something totally new.

    That is a quality that TS4 will never have.

    Once EA shuts down TS4 and moves onto the next new thing, once EA is no longer creating new worlds, all players will be left with will be the same stale handful -- unchanging, until kingdom come. For that reason alone, I'll go out on a limb and say that TS4 will never have the staying-power or longevity of the other games. It will eventually be thought of as the outlier that was intentionally handicapped.

Featured Places

Node avatar for The Sims 4 General Discussion

The Sims 4 General Discussion

Join lively discussions, share tips, and talk about your experiences in The Sims 4.Latest Activity: 3 hours ago
33,997 Posts