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Beardedgeek72
5 years agoSeasoned Ace
"happyopi;c-17796181" wrote:
People don't really care about pathfinding in the game but a lot of it is on EAxis, the game doesn't make sense to start with. Why do paintings have footprints ? Or why is the small clutter slot so rarely used ? So people start using moveobjects to make it make sense, and they never stop.
I mostly use Alt and F5 to decorate, but it's useless in the face of "forbidden" things like place pictures in a staircase.
I care about pathfinding enough to turn it off afterwards, but when painting a wall at the other side of the house manages to delete the items placed with MOO, you get discouraged easily.
Exactly. There are a lot of things that either are weird choices by the devs (why are some things smaller than others not fitting on small shelves, while bigger things are? That must be a decision, but I cannot fathom why?
As for paintings... I fully understand that all paintings that have a frame thick enough to clip has a footprint. I really have no issue with the fact that you can't put a thick golden framed portrait behind (as in actually behind) a dresser. But there are so many many paintings that could just be re-coded into posters or decals.
I understand the use of MOO for these things. I do it myself. But again, there is a huge difference between using MOO to get a potted plant on a bookshelf, and MOO to make a solid counter out of two tables, or to force a doorframe into a space that then will bug out and you cannot use or even fix properly. Or, again, put a too low hanging lamp over a single bed so your Sim can't climb into bed...
Edit: And yes, I maintain it is always a bad idea in an official build.
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