Forum Discussion
CAPTAIN_NXR7
4 years agoLegend
OP I agree on most parts.
I’ve downloaded aesthetically great looking builds before and they were completely non-functional. That kind of thing drives me up the wall and going in to fix it is not my cup of tea. Moving one obstructing chair is fine. Anything beyond 3 chairs is a delete and goodbye.
I also have a personal dislike for builds shared using MOO extensively as I don’t want to use a cheat before I can place a build.
My opinion regarding builds:
1. It has to look great.
2. It has to be playtested and fully functional.
3. When MOO has been used, it shouldn’t require a cheat before it can be placed. It’s great when members share the MOO information on the gallery, so I can avoid that build at all cost.
And nobody come and snap my head off to tell me “don’t complain, just get your lazy butt off your high horse and build your own lots”.
I do build my own lots. But it’s not about that is it?
If a lot is shared with the community, play testing that lot is just as important as actually building it and making it look great. It’s part of the building process. It has to function well. Whether the builder intends to move in a household and play with it has nothing to do with it. I don’t care what people do in their game. But when sharing something, make it work.
An architect can design a beautiful house but if it’s got no door to get inside then there’s not point in calling it a house. It’s just a pretty looking structure and most likely a complete waste of space.
A builder should never take for granted that their build works as intended without testing it. This may sound dramatic, but they should prepare for worst case scenario and check to make sure their pretty castle can actually be used in game by the community. Unless it is stated in the gallery description that it is not fully functional, because it is backdrop art. That’s fine.
I’m aware that I’m probably taking this way seriously. ?
I’ve downloaded aesthetically great looking builds before and they were completely non-functional. That kind of thing drives me up the wall and going in to fix it is not my cup of tea. Moving one obstructing chair is fine. Anything beyond 3 chairs is a delete and goodbye.
I also have a personal dislike for builds shared using MOO extensively as I don’t want to use a cheat before I can place a build.
My opinion regarding builds:
1. It has to look great.
2. It has to be playtested and fully functional.
3. When MOO has been used, it shouldn’t require a cheat before it can be placed. It’s great when members share the MOO information on the gallery, so I can avoid that build at all cost.
And nobody come and snap my head off to tell me “don’t complain, just get your lazy butt off your high horse and build your own lots”.
I do build my own lots. But it’s not about that is it?
If a lot is shared with the community, play testing that lot is just as important as actually building it and making it look great. It’s part of the building process. It has to function well. Whether the builder intends to move in a household and play with it has nothing to do with it. I don’t care what people do in their game. But when sharing something, make it work.
An architect can design a beautiful house but if it’s got no door to get inside then there’s not point in calling it a house. It’s just a pretty looking structure and most likely a complete waste of space.
A builder should never take for granted that their build works as intended without testing it. This may sound dramatic, but they should prepare for worst case scenario and check to make sure their pretty castle can actually be used in game by the community. Unless it is stated in the gallery description that it is not fully functional, because it is backdrop art. That’s fine.
I’m aware that I’m probably taking this way seriously. ?